void InputAttack2() { if (Input.GetMouseButtonDown(1) || Input.GetKeyDown(KeyCode.Joystick1Button3)) { Debug.Log("Ranged Attack"); player.Attack2(); } }
void InputAttack2() { if (Input.GetMouseButtonDown(1) || Input.GetKeyDown(KeyCode.Joystick1Button3)) { Debug.Log("Ranged Attack"); player.Attack2(); } }