protected void Start() { animManager = GetComponentInParent <CharacterAnimManager>(); }
private void Awake() { AnimManager = GetComponentInChildren <CharacterAnimManager>(); character = GetComponent <Character>(); Health = GetComponent <Health>(); }
protected void Start() { animManager = GetComponentInParent <CharacterAnimManager>(); }
private void Awake() { AnimManager = GetComponentInChildren <CharacterAnimManager>(); character = GetComponent <Character>(); Health = GetComponent <Health>(); }