public void SetClicked() { if (landStatus == 3) { return; } if (landStatus == 0 || landStatus == 2) { DifficultyShow.ChangeDifficultyText(difficulty); } else { DifficultyShow.ResetDifficultyText(); } LevelManagement.PastLevel = currentLevel; LandCtrl.standingOn = landId; CharacCtrl.ChangePosition(landNo); Debug.Log("You clicked on: " + landNo); }
public void SetClicked() { LandCtrl.standingOn = landNo; CharacCtrl.ChangePosition(landNo); Debug.Log("You clicked on: " + landNo); }