public CharChatBillboardSprite CreateChatSprite() { if (this.m_pkHeadUpRoot == null) { return(null); } this.DisposeGameObject(this.m_pkChatSprite); if (this.m_pkChatSprite == null) { this.m_pkChatSprite = CResources.ADDPrefabLoad(this.m_pkHeadUpRoot, NrTSingleton <UIDataManager> .Instance.FilePath + "Prefabs/CharEmoticonChat"); } CharChatBillboardSprite component = this.m_pkChatSprite.GetComponent <CharChatBillboardSprite>(); if (component == null) { return(null); } component.Init(); return(component); }
public void SetShowHeadUp(bool bShow) { if (this.m_pkHeadUpRoot == null) { return; } if (this.m_pkNameSprite != null) { CharNameBillboardSprite component = this.m_pkNameSprite.GetComponent <CharNameBillboardSprite>(); if (component != null) { component.SetShowHide(bShow); } } if (this.m_pkChatSprite != null) { CharChatBillboardSprite component2 = this.m_pkChatSprite.GetComponent <CharChatBillboardSprite>(); if (component2 != null) { component2.SetShowHide(bShow); } } if (this.m_pkCharStatus != null) { NkUtil.SetAllChildActive(this.m_pkCharStatus, bShow); NkUtil.SetShowHideRenderer(this.m_pkCharStatus, bShow, true); } if (this.m_pkGuildSprite != null) { CharNameBillboardSprite component3 = this.m_pkGuildSprite.GetComponent <CharNameBillboardSprite>(); if (component3 != null) { component3.SetShowHide(bShow); } } this.m_bShowHeadUp = bShow; if (bShow) { this.SyncBillboardRotate(true); } }
public bool MakeChat(eCharKindType chartype, string chatText, string guildName, bool ridestate, bool checkshowstatus) { if (chatText.Length <= 0) { return(false); } if (this.m_bCheckChatShowStatus && chartype == eCharKindType.CKT_NPC) { this.m_queueNpcTalk.Enqueue(chatText); return(false); } CharChatBillboardSprite charChatBillboardSprite = this.CreateChatSprite(); if (charChatBillboardSprite == null) { return(false); } float num = 2.2f; float num2 = 0f; charChatBillboardSprite.SetFontEffect(SpriteText.Font_Effect.HeadUp); switch (chartype) { case eCharKindType.CKT_USER: { string first = "[#FFFFFFFF]"; charChatBillboardSprite.SetText(NrTSingleton <UIDataManager> .Instance.GetString(first, chatText)); charChatBillboardSprite.SetPlaneKey("Win_T_BK", ref num2); if (ridestate) { num += 1.5f; } if (string.Empty != guildName) { num += 2f; } break; } case eCharKindType.CKT_SOLDIER: { string textColor = NrTSingleton <CTextParser> .Instance.GetTextColor("1002"); charChatBillboardSprite.SetText(NrTSingleton <UIDataManager> .Instance.GetString(textColor, chatText)); break; } case eCharKindType.CKT_MONSTER: { string textColor2 = NrTSingleton <CTextParser> .Instance.GetTextColor("1108"); charChatBillboardSprite.SetText(textColor2 + chatText); break; } case eCharKindType.CKT_NPC: { char[] separator = new char[] { '+' }; string[] array = chatText.Split(separator); if (this.m_bCheckChatShowStatus) { if (string.Empty != this.m_szColorText) { for (int i = 0; i < array.Length; i++) { string @string = NrTSingleton <UIDataManager> .Instance.GetString(this.m_szColorText, array[i]); this.m_queueNpcTalk.Enqueue(@string); } } else { for (int j = 0; j < array.Length; j++) { string string2 = NrTSingleton <UIDataManager> .Instance.GetString(NrTSingleton <CTextParser> .Instance.GetTextColor("1404"), array[j]); this.m_queueNpcTalk.Enqueue(string2); } } } else { if (2 <= array.Length) { if (string.Empty != this.m_szColorText) { string string3 = NrTSingleton <UIDataManager> .Instance.GetString(this.m_szColorText, array[0]); charChatBillboardSprite.SetText(string3); for (int k = 1; k < array.Length; k++) { string string4 = NrTSingleton <UIDataManager> .Instance.GetString(this.m_szColorText, array[k]); this.m_queueNpcTalk.Enqueue(string4); } } else { string string5 = NrTSingleton <UIDataManager> .Instance.GetString(NrTSingleton <CTextParser> .Instance.GetTextColor("1404"), array[0]); charChatBillboardSprite.SetText(string5); for (int l = 1; l < array.Length; l++) { string string6 = NrTSingleton <UIDataManager> .Instance.GetString(NrTSingleton <CTextParser> .Instance.GetTextColor("1404"), array[l]); this.m_queueNpcTalk.Enqueue(string6); } } } else if (string.Empty != this.m_szColorText) { charChatBillboardSprite.SetText(this.m_szColorText + chatText); } else { string textColor3 = NrTSingleton <CTextParser> .Instance.GetTextColor("1404"); charChatBillboardSprite.SetText(NrTSingleton <UIDataManager> .Instance.GetString(textColor3, chatText)); } charChatBillboardSprite.SetPlaneKey("Win_T_BK", ref num2); } break; } } charChatBillboardSprite.ShowTextAndPlane(true, true); this.m_kTempVector3.x = 0f; this.m_kTempVector3.y = num + num2; this.m_kTempVector3.z = 0f; this.m_pkChatSprite.transform.localPosition = this.m_kTempVector3; this.m_fChatShowTime = Time.time; this.m_bCheckChatShowStatus = checkshowstatus; this.SyncBillboardRotate(true); bool showHeadUp = this.IsCheckShowHeadUp(chartype); this.SetShowHeadUp(showHeadUp); return(true); }