public override void OnAwake(params object[] paraList) { m_MainPanel = GameObject.GetComponent <ChapterPanel>(); AddButtonClickListener(m_MainPanel.back_Btn, OnClickBack); }
/// <summary> StoryModePanel에서 사용해준다. 초기화 함수 최초 1회만 호출함. </summary> public void PopupInit(ChapterPanel panel) { CharInven = NetData.instance.GetUserInfo(); Chapter = panel; Transform infoTf = PopupObj[(int)POPUP_TYPE.STAGE_INFO].transform; EventDelegate.Set(infoTf.FindChild("BtnReady").GetComponent <UIButton>().onClick, delegate() { if (0 < CurrentData._StageLowData.DailyEntercount) { int clearCount = CurrentData._StageLowData.DailyEntercount - CurrentData.DailyClearCount; if (clearCount <= 0)//더이상 진행 불가능 { UIMgr.instance.AddErrorPopup((int)Sw.ErrorCode.ER_StageStartS_Daily_Time_Error); return; } } UIMgr.OpenReadyPopup(GAME_MODE.SINGLE, UIMgr.GetUIBasePanel("UIPanel/ChapterPanel"), CurrentData.NeedEnerge, 0); DisablePopup(); }); EventDelegate.Set(infoTf.FindChild("BtnStart").GetComponent <UIButton>().onClick, delegate() { panel.GotoInGame(); }); EventDelegate.Set(transform.FindChild("StageInfoView/BtnClose").GetComponent <UIButton>().onClick, () => { OnClosePopup(); }); EventDelegate.Set(transform.FindChild("SweepPopup/BtnClose").GetComponent <UIButton>().onClick, () => { OnClosePopup(); }); EventDelegate.Set(BtnSweep.GetComponent <UIButton>().onClick, OnClickSweep); EventDelegate.Set(SweepCardToggle.onChange, OnToggleAutoFlop); DisablePopup(); Transform sweepTf = PopupObj[(int)POPUP_TYPE.SWEEP].transform; EventDelegate.Set(sweepTf.FindChild("Info/BtnOneSweep").GetComponent <UIButton>().onClick, delegate() { OnClickBtnSweep(1); }); EventDelegate.Set(sweepTf.FindChild("Info/BtnFiveSweep").GetComponent <UIButton>().onClick, delegate() { OnClickBtnSweep(5); }); EventDelegate.Set(MoveStage[0].GetComponent <UIButton>().onClick, delegate() { OnClickMoveState(-1); }); EventDelegate.Set(MoveStage[1].GetComponent <UIButton>().onClick, delegate() { OnClickMoveState(1); }); Transform slotParentTf = infoTf.FindChild("Left/DropItem"); InvenSlot = new InvenItemSlotObject[4]; for (int i = 0; i < 4; i++) { GameObject go = UIHelper.CreateInvenSlot(slotParentTf.FindChild(string.Format("{0}", i))); InvenSlot[i] = go.GetComponent <InvenItemSlotObject>(); } sweepTf.FindChild("Info/BtnOneSweep/label").GetComponent <UILabel>().text = string.Format(_LowDataMgr.instance.GetStringCommon(297), 1); sweepTf.FindChild("Info/BtnFiveSweep/label").GetComponent <UILabel>().text = string.Format(_LowDataMgr.instance.GetStringCommon(297), 10); Transform[] root = new Transform[] { SweepItemPrefab.transform.FindChild("ItemRoot_0"), SweepItemPrefab.transform.FindChild("ItemRoot_1"), SweepItemPrefab.transform.FindChild("ItemRoot_2"), SweepItemPrefab.transform.FindChild("ItemRoot_3"), SweepItemPrefab.transform.FindChild("CardItemRoot_0"), SweepItemPrefab.transform.FindChild("CardItemRoot_1") }; for (int i = 0; i < root.Length; i++) { GameObject go = Instantiate(InvenSlotPrefab) as GameObject; go.transform.parent = root[i]; go.transform.localScale = Vector3.one; go.transform.localPosition = Vector3.zero; go.collider.enabled = false; } Transform scrollTf = transform.FindChild("SweepPopup/ScrollParent/Scroll"); SweepPaging = ObjectPaging.CreatePagingPanel(scrollTf.gameObject, scrollTf.GetChild(0).gameObject, SweepItemPrefab, 1, 4, 4, 0, OnCallBackSweepSlot); SweepItemPrefab.SetActive(false); //StageActionPanel.clipOffset = new Vector2(ActionFromIdx, 0); StageActions = transform.FindChild("StageInfoView").GetComponents <TweenScale>(); StageActions[0].enabled = false; StageActions[1].enabled = false; SweepActions = transform.FindChild("SweepPopup").GetComponents <TweenScale>(); SweepActions[0].enabled = false; SweepActions[1].enabled = false; if (SceneManager.instance.testData.bQuestTestStart) { TempCoroutine.instance.FrameDelay(2.0f, () => { panel.GotoInGame(); }); } }