protected virtual void OnChannelStateChanged(Channel channel, Server server) { ChannelStateChanged?.Invoke(this, new ChannelStateChangedEvent(channel, server, _client)); }
protected virtual void OnChannelStateChanged(TwitchChannelState channelState) { ChannelStateChanged?.Invoke(this, new ChannelStateChangedEventArgs(channelState)); }
protected virtual void OnChanalStateChanged(ChannelState state) { ChannelStateChanged?.Invoke(this, new ConnectionStateEventArgs(state)); }