public override int GetHashCode() { int hash = 1; if (ChannelID != 0UL) { hash ^= ChannelID.GetHashCode(); } if (SteamID.Length != 0) { hash ^= SteamID.GetHashCode(); } if (Duration.Length != 0) { hash ^= Duration.GetHashCode(); } if (Reason.Length != 0) { hash ^= Reason.GetHashCode(); } if (AdminTag.Length != 0) { hash ^= AdminTag.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (ChannelID != 0UL) { hash ^= ChannelID.GetHashCode(); } if (DiscordID != 0UL) { hash ^= DiscordID.GetHashCode(); } if (SteamID != 0UL) { hash ^= SteamID.GetHashCode(); } if (DiscordTag.Length != 0) { hash ^= DiscordTag.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (ChannelID != 0UL) { hash ^= ChannelID.GetHashCode(); } if (Content.Length != 0) { hash ^= Content.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
/// <summary> /// Fungiert als die Standardhashfunktion. /// Acts as the default hash function. /// </summary> /// <returns> /// Ein Hashcode für das aktuelle Objekt. /// A hash code for the current object. /// </returns> public override int GetHashCode() { return(1213502048 + ChannelID.GetHashCode()); }