public void FixtureSetup() { FubuTransport.AllQueuesInMemory = true; theRuntime = FubuTransport.For(x => { }).StructureMap(new Container()).Bootstrap(); graph = theRuntime.Factory.Get<ChannelGraph>(); var uri = graph.ReplyChannelFor(InMemoryChannel.Protocol); theReplyNode = graph.Single(x => x.Channel.Address == uri); }
public void FixtureSetup() { FubuTransport.AllQueuesInMemory = true; theRuntime = FubuTransport.For(x => { }).StructureMap(new Container()).Bootstrap(); graph = theRuntime.Factory.Get <ChannelGraph>(); var uri = graph.ReplyChannelFor(InMemoryChannel.Protocol); theReplyNode = graph.Single(x => x.Channel.Address == uri); }