public void FixtureSetup()
        {
            FubuTransport.AllQueuesInMemory = true;

            theRuntime = FubuTransport.For(x => { }).StructureMap(new Container()).Bootstrap();
            graph = theRuntime.Factory.Get<ChannelGraph>();

            var uri = graph.ReplyChannelFor(InMemoryChannel.Protocol);
            theReplyNode = graph.Single(x => x.Channel.Address == uri);
        }
        public void FixtureSetup()
        {
            FubuTransport.AllQueuesInMemory = true;

            theRuntime = FubuTransport.For(x => { }).StructureMap(new Container()).Bootstrap();
            graph      = theRuntime.Factory.Get <ChannelGraph>();

            var uri = graph.ReplyChannelFor(InMemoryChannel.Protocol);

            theReplyNode = graph.Single(x => x.Channel.Address == uri);
        }