internal override ReadOnlySequence <byte> Serialize(Channel.AcceptanceParameters acceptanceParameters) { var sequence = new Sequence <byte>(); var writer = new MessagePackWriter(sequence); if (acceptanceParameters.RemoteWindowSize is long remoteWindowSize) { writer.WriteArrayHeader(1); writer.Write(remoteWindowSize); } else { writer.WriteArrayHeader(0); } writer.Flush(); return(sequence); }
internal abstract ReadOnlySequence <byte> Serialize(Channel.AcceptanceParameters acceptanceParameters);
internal override ReadOnlySequence <byte> Serialize(Channel.AcceptanceParameters acceptanceParameters) { return(default);