public void ChangeStatorBrakingTorque(float brakingTorque) { var msg = new ChangeStatorBrakingTorqueMsg(); msg.EntityId = Entity.EntityId; msg.BrakingTorque = brakingTorque; Sync.Layer.SendMessageToServer(ref msg); }
private static void OnChangeStatorBrakingTorque(MySyncMotorStator block, ref ChangeStatorBrakingTorqueMsg msg, MyNetworkClient sender) { MyMotorStator stator = (MyMotorStator)block.Entity; stator.BrakingTorque = msg.BrakingTorque; if (Sync.IsServer) { Sync.Layer.SendMessageToAll(ref msg); } }
private static void OnChangeStatorBrakingTorque(MySyncMotorStator block, ref ChangeStatorBrakingTorqueMsg msg, MyNetworkClient sender) { MyMotorStator stator = (MyMotorStator)block.Entity; stator.BrakingTorque = msg.BrakingTorque; if (Sync.IsServer) Sync.Layer.SendMessageToAll(ref msg); }