예제 #1
0
 /// <summary>
 /// 是否霸体
 /// </summary>
 //public virtual bool IsEndure
 //{
 //    get
 //    {
 //        return endure;
 //    }
 //}
 /// <summary>
 /// 是否僵直
 /// </summary>
 //public virtual bool IsStiff
 //{
 //    get
 //    {
 //        return stiff;
 //    }
 //}
 public virtual void Clear()
 {
     this.player = null;
     //this.endure = false;
     _level = ChangePositionEnum.LEVEL_ZERO;
 }
예제 #2
0
 public AbstractChangePosition()
 {
     //endure = false;
     //stiff = false;
     _level = ChangePositionEnum.LEVEL_ZERO;
 }