/// <summary> /// Initializes a new instance of the <see cref="ChampionSetup"/> class. /// </summary> /// <param name="gamePlay">The game play.</param> public ChampionSetup(GameObjectManager gamePlay) { SimpleLog.Info("Initialising Champion " + _currentBuild); _gamePlay = gamePlay; _menu = gamePlay._menu; _championMenu.PopulateSupportedBuilds(_menu); _currentBuild = _championMenu.GetBuildSettings(_menu); SetupNewBuild(_currentBuild); Game.OnUpdate += Game_OnUpdate; SimpleLog.Info("Champion Initialised " + _currentBuild); }