// // // public void OnChallengeActivated(ChallengeDetail challenge) { if (!gameObject.activeSelf) return; RestartGame(challenge.Name, challenge.Distance, challenge.Hat, challenge.FacebookID, challenge.Character); Debug.Log (challenge.Name + challenge.Distance + challenge.Hat + challenge.FacebookID + challenge.Character); print(challenge.Name + challenge.Distance + challenge.Hat + challenge.FacebookID + challenge.Character); // Hide game end screen GameEndScreen.SetActive(false); // Analytics Analytics.gua.sendEventHit("Action", "Start Challenge"); }
void OnChallengeActivated(ChallengeDetail challenge) { if( !gameObject.activeSelf ) return; gameObject.SetActive(false); if (!LevelGenerator.instance.gameObject.activeSelf) { transform.parent.FindChild("MainMenu").GetComponent<MainMenuController>().StartGame(challenge.Name, challenge.Distance, challenge.Hat, challenge.FacebookID, challenge.Character); } }
// // // void OnChallengeActivated(ChallengeDetail challenge) { if (!gameObject.activeSelf) return; Debug.Log("MainMenuController Challenge: " + challenge.Name + "," + challenge.Hat + "," + challenge.Character); StartGame(challenge.Name, challenge.Distance, challenge.Hat, challenge.FacebookID, challenge.Character); // Analytics Analytics.gua.sendEventHit("Action", "Start Challenge"); }
// // // void SimulateChallenges(string[] requestIDs) { if(mChallenges != null) mChallenges.Clear(); else mChallenges = new List<ChallengeDetail>(); ChallengeDetail challenge; for(int i=0; i<requestIDs.Length; ++i) { challenge = new ChallengeDetail(); challenge.ID = requestIDs[i]; mChallenges.Add (challenge); } if(requestIDs.Length > 0) { mCurrentChallengeDetail = 0; StartCoroutine( OnSimulateFBRequestDetailsResult("f*****t", 33, "ZipiBuzi") ); } // Remove unused challenger entries if (mChallengerEntries != null) { while (mChallengerEntries.Count > mChallenges.Count) { GameObject.Destroy(mChallengerEntries[mChallengerEntries.Count - 1]); mChallengerEntries.RemoveAt(mChallengerEntries.Count - 1); } } }
// // // void AddChallengeEntry(ChallengeDetail detail) { // Get challenger entry GameObject challengeEntry; if (mChallengerEntries == null) mChallengerEntries = new List<GameObject>(); if (mChallengerEntries.Count <= mCurrentChallengeDetail) { // Create new challenge entry challengeEntry = Instantiate(ChallengerEntryPrefab) as GameObject; challengeEntry.transform.parent = mChallengerGrid.transform; challengeEntry.GetComponent<UIButton>().onClick.Add(new EventDelegate(OnSelectChallenge)); mChallengerEntries.Add(challengeEntry); } else { // Reuse challenge entry challengeEntry = mChallengerEntries[mCurrentChallengeDetail]; } // Set challenge details challengeEntry.name = detail.ID; Transform transf = challengeEntry.transform; transf.FindChild("Name").GetComponent<UILabel>().text = detail.Name; transf.FindChild("Distance").GetComponent<UILabel>().text = detail.Distance.ToString("0.00") + " m"; // //My Change // transf.FindChild ("CharecterLabel").GetComponent<UILabel> ().text = detail.Name transf.localScale = Vector3.one; transf.localPosition = Vector3.zero; mChallengerGrid.GetComponent<UIGrid>().Reposition(); if (mChallengerEntries.Count == 1) { // Hide "no challenges" label Transform uiRoot = GameObject.Find("UI Root").transform; Transform noChallengesLbl = uiRoot.transform.FindChild("ChallengeList/PlayerScrollView/NoChallenges"); noChallengesLbl.gameObject.SetActive(false); } }
// // // void CreateChallengeList(string[] requestIDs) { if(mChallenges != null) mChallenges.Clear(); else mChallenges = new List<ChallengeDetail>(); ChallengeDetail challenge; for(int i=0; i<requestIDs.Length; ++i) { challenge = new ChallengeDetail(); challenge.ID = requestIDs[i]; mChallenges.Add (challenge); } if(requestIDs.Length > 0) { mCurrentChallengeDetail = 0; FB.API("/" + requestIDs[0], Facebook.HttpMethod.GET, OnFBRequestDetailsResult); } // Remove unused challenger entries if (mChallengerEntries != null) { while (mChallengerEntries.Count > mChallenges.Count) { GameObject.Destroy(mChallengerEntries[mChallengerEntries.Count - 1]); mChallengerEntries.RemoveAt(mChallengerEntries.Count - 1); } } }
void OnRetrieveFBRequestsResult(FBResult result) { if (result.Error == null && result.Text != null && result.Text.Length > 0) { Debug.Log("Retrieve FB requests result: " + result.Text); Dictionary<string, object> responseObject = Facebook.MiniJSON.Json.Deserialize(result.Text) as Dictionary<string, object>; List<object> requests = responseObject["data"] as List<object>; if (requests.Count > 0) { Dictionary<string, object> request; Dictionary<string, object> from; // Challenge grid Transform uiRoot = GameObject.Find("UI Root").transform; if (mChallengerGrid == null) { mChallengerGrid = uiRoot.Find("ChallengeList/PlayerScrollView/ChallengerGrid").GetComponent<UIGrid>(); } // Challenge list if(mChallenges != null) mChallenges.Clear(); else mChallenges = new List<ChallengeDetail>(); Debug.Log ("Retrieve FB requests count: " + requests.Count); mCurrentChallengeDetail = 0; for(int i=0; i<requests.Count; ++i) { request = requests[i] as Dictionary<string, object>; Debug.Log("Retrieve FB requests " + i.ToString() + ": " + requests[i]); from = request["from"] as Dictionary<string, object>; // Name ChallengeDetail challenge = new ChallengeDetail(); challenge.ID = request["id"].ToString(); challenge.Name = from["name"].ToString(); challenge.FacebookID = from["id"].ToString(); // Distance and hat string[] parameters = request["data"].ToString().Split(","[0]); challenge.Distance = float.Parse(parameters[0]); //challenge.Hat = parameters[1]; challenge.Character = parameters[1]; mChallenges.Add(challenge); Debug.Log(challenge.Name + "," + challenge.Distance + "," + challenge.Hat + "," + challenge.FacebookID); AddChallengeEntry(challenge); ++mCurrentChallengeDetail; } UpdateChallengeExclamationMark(); } } else { if (result.Error != null) Debug.LogError("Retrieve FB Requests Error: " + result.Error); } }