/// <summary> /// Serialize all chair basic information to a file to have as a reference for making other like objects. /// </summary> private static void SerializeChairs() { Framework.Objects.Furniture.ChairTileComponent chairTop = new ChairTileComponent(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Furniture.Chairs.OakChair", TextureManager.GetTexture(ModCore.Manifest, "Furniture", "Oak Chair"), typeof(ChairTileComponent), Color.White), new BasicItemInformation("Oak Chair", "Omegasis.Revitalize.Furniture.Chairs.OakChair", "A basic wooden chair made out of oak.", "Chairs", Color.Brown, -300, 0, false, 250, true, true, TextureManager.GetTexture(ModCore.Manifest, "Furniture", "Oak Chair"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Furniture", "Oak Chair"), new Animation(new Rectangle(0, 0, 16, 16)), new Dictionary <string, List <Animation> >() { { "Default_" + (int)Framework.Enums.Direction.Down, new List <Animation>() { new Animation(new Rectangle(0, 0, 16, 16)) } }, { "Sitting_" + (int)Framework.Enums.Direction.Down, new List <Animation>() { new Animation(new Rectangle(0, 0, 16, 16)) } }, { "Default_" + (int)Framework.Enums.Direction.Right, new List <Animation>() { new Animation(new Rectangle(16, 0, 16, 16)) } }, { "Sitting_" + (int)Framework.Enums.Direction.Right, new List <Animation>() { new Animation(new Rectangle(16, 0, 16, 16)) } }, { "Default_" + (int)Framework.Enums.Direction.Up, new List <Animation>() { new Animation(new Rectangle(32, 0, 16, 16)) } }, { "Sitting_" + (int)Framework.Enums.Direction.Up, new List <Animation>() { new Animation(new Rectangle(32, 32, 16, 32)) } }, { "Default_" + (int)Framework.Enums.Direction.Left, new List <Animation>() { new Animation(new Rectangle(48, 0, 16, 16)) } }, { "Sitting_" + (int)Framework.Enums.Direction.Left, new List <Animation>() { new Animation(new Rectangle(48, 0, 16, 16)) } } }, "Default_" + (int)Framework.Enums.Direction.Down), Color.White, true, null, null), new ChairInformation(false)); Framework.Objects.Furniture.ChairTileComponent chairBottom = new ChairTileComponent(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Furniture.Chairs.OakChair", TextureManager.GetTexture(ModCore.Manifest, "Furniture", "Oak Chair"), typeof(ChairTileComponent), Color.White), new BasicItemInformation("Oak Chair", "Omegasis.Revitalize.Furniture.Chairs.OakChair", "A basic wooden chair.", "Chairs", Color.Brown, -300, 0, false, 250, true, true, TextureManager.GetTexture(ModCore.Manifest, "Furniture", "Oak Chair"), new AnimationManager(TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Chair"), new Animation(new Rectangle(0, 16, 16, 16)), new Dictionary <string, List <Animation> >() { { "Default_" + (int)Framework.Enums.Direction.Down, new List <Animation>() { new Animation(new Rectangle(0, 16, 16, 16)) } }, { "Sitting_" + (int)Framework.Enums.Direction.Down, new List <Animation>() { new Animation(new Rectangle(0, 16, 16, 16)) } }, { "Default_" + (int)Framework.Enums.Direction.Right, new List <Animation>() { new Animation(new Rectangle(16, 16, 16, 16)) } }, { "Sitting_" + (int)Framework.Enums.Direction.Right, new List <Animation>() { new Animation(new Rectangle(16, 16, 16, 16)) } }, { "Default_" + (int)Framework.Enums.Direction.Up, new List <Animation>() { new Animation(new Rectangle(32, 16, 16, 16)) } }, { "Sitting_" + (int)Framework.Enums.Direction.Up, new List <Animation>() { new Animation(new Rectangle(48, 32, 16, 32)) } }, { "Default_" + (int)Framework.Enums.Direction.Left, new List <Animation>() { new Animation(new Rectangle(48, 16, 16, 16)) } }, { "Sitting" + (int)Framework.Enums.Direction.Left, new List <Animation>() { new Animation(new Rectangle(48, 16, 16, 16)) } } }, "Default_" + (int)Framework.Enums.Direction.Down), Color.White, false, null, null), new ChairInformation(true)); Framework.Objects.Furniture.ChairMultiTiledObject oakChair = new ChairMultiTiledObject(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Furniture.Chairs.OakChair", TextureManager.GetTexture(ModCore.Manifest, "Furniture", "Oak Chair"), typeof(ChairMultiTiledObject), Color.White), new BasicItemInformation("Oak Chair", "Omegasis.Revitalize.Furniture.Chairs.OakChair", "A basic wooden chair.", "Chairs", Color.White, -300, 0, false, 250, true, true, TextureManager.GetTexture(ModCore.Manifest, "Furniture", "Oak Chair"), new AnimationManager(), Color.White, false, null, null)); ChairFactoryInfo top = new ChairFactoryInfo(chairTop); ChairFactoryInfo bottom = new ChairFactoryInfo(chairBottom); ChairFactoryInfo obj = new ChairFactoryInfo(oakChair); ModCore.Serializer.SerializeContentFile("OakChair_0_-1", top, Path.Combine(ChairFolder, "OakChair")); ModCore.Serializer.SerializeContentFile("OakChair_0_0", bottom, Path.Combine(ChairFolder, "OakChair")); ModCore.Serializer.SerializeContentFile("OakChair", obj, Path.Combine(ChairFolder, "OakChair")); }
public ChairFactoryInfo(ChairTileComponent chair) : base(chair) { this.chairInfo = chair.furnitureInfo; }