public ChainLightningEffect(ChainLightningRenderer renderer,
                             TimePoint start,
                             Vector3 source,
                             List <ChainLightningTarget> targets)
 {
     _renderer = renderer;
     _start    = start;
     _source   = source;
     _targets  = targets;
 }
 public void SetUp()
 {
     // Fixed seed ensures this test is repeatable
     ThreadSafeRandom.Seed = 12345;
     _renderer             = new ChainLightningRenderer(Device, MdfFactory, new PerlinNoise());
 }