public override Cell Accumulate(SpoolSpace Memory, Cell Work) { Cell x = this._Children[0].Evaluate(Memory); if (!x.IsNull) { return(CellFunctions.Max(Work, x)); } return(Work); }
public override Cell Accumulate(SpoolSpace Memory, Cell Work) { Cell x = this._Children[0].Evaluate(Memory); if (!x.IsNull) { return(CellFunctions.Max(Work, x)); } return(Work); }