/// <summary> /// invoke as instance func /// </summary> /// <param name="obj"></param> /// <returns></returns> public CefV8Value Invoke(CefV8Value obj) { CefV8ValueList argList = CefV8ValueList.NewList(); CefV8Value innerFuncResult = _cefV8Func.ExecuteFunction(obj, argList); Cef3Binder.MyCefDeletePtr(argList.nativePtr); return(innerFuncResult); }
public void OnContextCreated(CefRenderProcessHandler.OnContextCreatedArgs args) { //----------------------- //this is TEST CODE //----------------------- return; //eg "<html><head><script>function docload(){ console.log(test001()); console.log(test_myobj.myprop);console.log(test_myobj[12345]);}</script><body onload=\"docload()\"><h1>hello!</h1></body></html>" dbugRenderProcessLog.WriteLine("context_created1"); CefV8Context context = args.context(); dbugRenderProcessLog.WriteLine("context_cx1"); //global => window object CefV8Value cefV8Global = context.GetGlobal(); // Auto.CefV8Handler funcHandler = new Auto.CefV8Handler(Cef3Binder.MyCefJs_New_V8Handler(Test002)); CefV8Value func = Auto.CefV8Value.CreateFunction("test001", funcHandler); cefV8Global.SetValue("test001", func, cef_v8_propertyattribute_t.V8_PROPERTY_ATTRIBUTE_READONLY); //------- dbugRenderProcessLog.WriteLine("context_cx2"); dbugRenderProcessLog.WriteLine("context_cx3"); CefV8Accessor accessor = CefV8Accessor.New((id, argPtr) => { //-------------------------- //this shows the unsafe and low-level interface to native. //you can use a 'higher' level wrapper. //-------------------------- //from https://github.com/v8/v8/wiki/Embedder%27s-Guide //accessor callbacks are invoked when a specific object property is accessed by a script //Accessors //An accessor is a C++callback that calculates and returns a value when an object property is accessed by a JavaScript script. //Accessors are configured through an object template, using the SetAccessor method. //This method takes the name of the property with which it is associated and two callbacks to run when a script attempts to read or write the property. CefV8Accessor.GetArgs arg = new CefV8Accessor.GetArgs(argPtr); arg.retval(CefV8Value.CreateString("hello! from accessor").nativePtr); arg.myext_setRetValue(true);//finish the accessor! }); CefV8Interceptor intercepter = CefV8Interceptor.New((id, argPtr) => { //from https://github.com/v8/v8/wiki/Embedder%27s-Guide //interceptor callbacks are invoked when any object property is accessed by a script Accessors and interceptors are discussed later in this document. // // //Interceptors // You can also specify a callback for whenever a script accesses any object property. These are called interceptors. For efficiency, there are two types of interceptors: // named property interceptors - called when accessing properties with string names. An example of this, in a browser environment, is document.theFormName.elementName. // indexed property interceptors - called when accessing indexed properties. An example of this, in a browser environment, is document.forms.elements[0]. //-------------------------- //this shows the unsafe and low-level interface to native. //you can use a 'higher' level wrapper. //-------------------------- if ((id >> 16) != CefV8Interceptor._typeNAME) { return; } //-------------------------- int met_id = id & 0xffff; switch (met_id) { case CefV8Interceptor.MyCefV8Interceptor_Get_1: { //by name CefV8Interceptor.get_bynameArgs arg = new CefV8Interceptor.get_bynameArgs(argPtr); arg.retval(CefV8Value.CreateString("hello! from intercepter" + arg.name()).nativePtr); } break; case CefV8Interceptor.MyCefV8Interceptor_Get_2: { //by indexed property } break; } }); //-------- //The difference between accessors and interceptors is that interceptors handle all properties, //while accessors are associated with one specific property. //-------- // CefV8Accessor empty = new CefV8Accessor(); CefV8Interceptor empty_interceptor = new CefV8Interceptor(); CefV8Value cef_object = CefV8Value.CreateObject(accessor, empty_interceptor); //if you want to use accessor, your must set it with SetValue() like this cef_object.SetValue("myprop", cef_v8_accesscontrol_t.V8_ACCESS_CONTROL_DEFAULT, cef_v8_propertyattribute_t.V8_PROPERTY_ATTRIBUTE_NONE); // //set to global object cefV8Global.SetValue("test_myobj", cef_object, cef_v8_propertyattribute_t.V8_PROPERTY_ATTRIBUTE_READONLY); //------ //-------------- //------- //TEST 1: raw, low level interface //------- IntPtr ret = IntPtr.Zero; IntPtr exception = IntPtr.Zero; //string jscode = "(function(){ return function (){return 1.25;}})()"; string jscode = "(function(){ return function (){ console.log('hello-eval1'); return 1.25;}})()"; if (context.Eval(jscode, "", 1, ref ret, ref exception)) { dbugRenderProcessLog.WriteLine("eval success"); } else { dbugRenderProcessLog.WriteLine("eval fail"); } // using (CefV8Value cefv8_ret = new CefV8Value(ret)) using (CefV8Value cefv8_excep = new CefV8Value(exception)) { if (cefv8_ret.IsFunction()) { CefV8Value obj1 = new CefV8Value(); //empty CefV8ValueList args1 = CefV8ValueList.NewList(); CefV8Value innerFuncResult = cefv8_ret.ExecuteFunction(obj1, args1); Cef3Binder.MyCefDeletePtr(args1.nativePtr); double innerDouble = innerFuncResult.GetDoubleValue(); } else { double v8ret_double = cefv8_ret.GetDoubleValue(); } } //low-level example, TODO: make this to O-O style //------ var myfunc2 = MyJsFunc <double> .Create(context, "function(a00){ console.log(a00);}"); myfunc2.Invoke(101); //------ var myfunc3 = MyJsFunc <string> .Create(context, "function(a00){ console.log(a00);}"); myfunc3.Invoke("HELLOO!"); //------ // var myfunc4 = MyJsFunc <double, string> .Create(context, "function(a00,a02){ console.log(a00); console.log(a02);}"); myfunc4.Invoke(101, "hello_myfunc4"); //------ var myfunc5 = MyJsFunc <string, string> .Create(context, "function(a00,a02){ console.log(a00); console.log(a02);}"); myfunc5.Invoke("HELLOO!", "hello_myfunc5"); //------ var myfunc6 = MyJsFunc.Create(context, "function(){ document.title='hello1'; document.write('0'); return document; }"); var doc = myfunc6.Invoke(); CefV8Value docTitle = doc.GetValue("title"); string docTitleAsString = docTitle.GetStringValue(); CefV8Value docBody = doc.GetValue("body"); if (!docBody.IsNull()) { //get innerHTML property CefV8Value innerHtmlProp = docBody.GetValue("innerHTML"); if (innerHtmlProp.IsString()) { } //set innerHTML property docBody.SetValue("innerHTML", CefV8Value.CreateString("A_Z"), cef_v8_propertyattribute_t.V8_PROPERTY_ATTRIBUTE_NONE); } CefV8Value docWrite = doc.GetValue("write"); if (docWrite.IsFunction()) //try getting 'write' method of the document object { CefV8ValueList writeArgs = CefV8ValueList.NewList(); writeArgs.AddElement(CefV8Value.CreateString("Hello_FROM_WRITE")); docWrite.ExecuteFunction(doc, writeArgs); Cef3Binder.MyCefDeletePtr(writeArgs.nativePtr); } //------ //if we write() all //we need to get doc again doc = myfunc6.Invoke(); cefV8Global = context.GetGlobal(); //low-level example, TODO: make this to O-O style CefV8Value cefGlobal_addEventListener = cefV8Global.GetValue("addEventListener"); if (cefGlobal_addEventListener.IsFunction()) { MyCefCallback cefWindowOnLoad = (id, argsPtr) => { //arg as mouse event args CefV8Handler.ExecuteArgs args2 = new CefV8Handler.ExecuteArgs(argsPtr); CefV8ValueList argumentList = args2.arguments(); int argCount = argumentList.GetListCount(); }; _cefCallbackKeeper.Add(cefWindowOnLoad); var v8Handler = new CefV8Handler(Cef3Binder.MyCefJs_New_V8Handler(cefWindowOnLoad)); CefV8ValueList handleArgs = CefV8ValueList.NewList(); //"load" handleArgs.AddElement(CefV8Value.CreateString("load")); CefV8Value v8Loadhandler = CefV8Value.CreateFunction("mydocload", v8Handler); //"eventHandler" handleArgs.AddElement(v8Loadhandler); cefGlobal_addEventListener.ExecuteFunction(cefV8Global, handleArgs); Cef3Binder.MyCefDeletePtr(handleArgs.nativePtr); } //------ //low-level example, TODO: make this to O-O style CefV8Value doc_addEventListener = doc.GetValue("addEventListener"); if (doc_addEventListener.IsFunction()) { MyCefCallback mouseDownCallback = (id, argsPtr) => { //arg as mouse event args CefV8Handler.ExecuteArgs args2 = new CefV8Handler.ExecuteArgs(argsPtr); CefV8ValueList argumentList = args2.arguments(); int argCount = argumentList.GetListCount(); CefV8Value v8arg = argumentList.GetElement(0); //get button propery CefV8Value v8button = v8arg.GetValue("button"); if (v8button.IsInt()) { int button = v8button.GetIntValue(); } }; _cefCallbackKeeper.Add(mouseDownCallback); var v8Handler = new CefV8Handler(Cef3Binder.MyCefJs_New_V8Handler(mouseDownCallback)); CefV8ValueList handleArgs = CefV8ValueList.NewList(); //"load" handleArgs.AddElement(CefV8Value.CreateString("mousedown")); CefV8Value v8Loadhandler = CefV8Value.CreateFunction("mycallback", v8Handler); //"eventHandler" handleArgs.AddElement(v8Loadhandler); cefGlobal_addEventListener.ExecuteFunction(doc, handleArgs); Cef3Binder.MyCefDeletePtr(handleArgs.nativePtr); } dbugRenderProcessLog.WriteLine("context_created-pass"); }