예제 #1
0
        void Start()
        {
            SourceUpdate();
            CavernizeOutputSource source = (CavernizeOutputSource)cavernSource;

            if (Master.Clip != null)
            {
                source.Clip = new Clip(new float[1][] { new float[1] }, Master.Clip.frequency);
            }
            else
            {
                source.Clip = new Clip(new float[1][] { new float[1] }, Master.Clip3D.SampleRate);
            }
            source.Master      = Master;
            source.GroundLevel = GroundLevel;
            source.Channel     = Channel;
        }
예제 #2
0
 void Awake() => cavernSource = new CavernizeOutputSource()
 {
     Clip = new Clip(new float[1][] { new float[1] }, Listener.defaultSampleRate)
 };