예제 #1
0
	// Use this for initialization
	void Start () {
		catcherScript = GameObject.Find ("Catcher").GetComponent<CatcherScript> ();
		track = startTrack;
		timePerBeat = 60f / 120f;
		rotateTime = timePerBeat / 4;
		rotatePerSec = 20f / rotateTime;
		rotateLeft = rotateRight = false;
		rotateDegrees = 0;
	}
예제 #2
0
    // Use this for initialization
    void Start()
    {
        catcherScript = GameObject.Find("Catcher").GetComponent<CatcherScript>();
        trackSource = transform.parent.GetComponent<TrackController>().source;
        songController = GameObject.Find("Tracks").GetComponent<SongController>();
        initPos = transform.position.z;
        samplesSinceStart = trackSource.timeSamples;

        tempo = songController.tempo;
        timePerBeat = 60 / tempo;

    }