예제 #1
0
        public ServerPacket Compose()
        {
            ServerPacket message = new ServerPacket(Outgoing.CatalogSearchResultMessageComposer);

            message.WriteInteger(item.Id);
            message.WriteString(item.Name);
            message.WriteBoolean(false);
            message.WriteInteger(item.Credits);
            message.WriteInteger(item.Points);
            message.WriteInteger(item.PointsType);
            message.WriteBoolean(item.CanGift);

            message.WriteInteger(item.GetItems().Count);
            item.GetItems().ForEach(data =>
            {
                message.WriteString(data.Type);
                message.WriteInteger(data.SpriteId);
                message.WriteString(data.ExtraData);
                message.WriteInteger(item.GetItemAmount(data.Id));

                message.WriteBoolean(item.IsLimited);
                if (item.IsLimited)
                {
                    message.WriteInteger(item.LimitedStack);
                    message.WriteInteger(item.LimitedStack - item.LimitedSells);
                }
            });

            message.WriteInteger(item.ClubLevel);
            message.WriteBoolean(item.HasOffer);
            message.WriteBoolean(false);
            message.WriteString(item.Name + ".png");
            return(message);
        }
        public void Handle(GameClient session, ClientMessage message)
        {
            uint        itemId = message.PopWiredUInt();
            CatalogItem item   = Skylight.GetGame().GetCatalogManager().GetItemByID(itemId);

            if (item != null)
            {
                ServerMessage message_ = BasicUtilies.GetRevisionServerMessage(Revision.RELEASE63_35255_34886_201108111108);
                message_.Init(r63aOutgoing.OfferIsGiftable);
                message_.AppendUInt(itemId);

                bool allowGift = true;
                foreach (Tuple <Item, int> data in item.GetItems())
                {
                    if (!data.Item1.AllowGift)
                    {
                        allowGift = false;
                        break;
                    }
                }

                message_.AppendBoolean(allowGift);
                session.SendMessage(message_);
            }
        }
예제 #3
0
        public async void Handle(Session session, ClientPacket message)
        {
            int    pageId    = message.PopInt();
            int    itemId    = message.PopInt();
            string extraData = message.PopString();
            int    amount    = message.PopInt();

            CatalogPage page = Alias.Server.CatalogManager.GetCatalogPage(pageId);

            if (page == null)
            {
                session.Send(new AlertPurchaseFailedComposer(AlertPurchaseFailedComposer.SERVER_ERROR));
                return;
            }

            if (page.Rank > session.Player.Rank)
            {
                session.Send(new AlertPurchaseUnavailableComposer(AlertPurchaseUnavailableComposer.ILLEGAL));
                return;
            }

            CatalogItem item = page.GetCatalogItem(itemId);

            if (item == null)
            {
                session.Send(new AlertPurchaseFailedComposer(AlertPurchaseFailedComposer.SERVER_ERROR));
                return;
            }

            if (item.ClubLevel > session.Player.ClubLevel)
            {
                session.Send(new AlertPurchaseUnavailableComposer(AlertPurchaseUnavailableComposer.REQUIRES_CLUB));
                return;
            }

            if (amount <= 0 || amount > 100)
            {
                session.Send(new AlertPurchaseFailedComposer(AlertPurchaseFailedComposer.SERVER_ERROR));
                return;
            }

            if (amount > 1 && !item.HasOffer)
            {
                session.Send(new AlertPurchaseFailedComposer(AlertPurchaseUnavailableComposer.ILLEGAL));
                return;
            }

            if (item.IsLimited)
            {
                amount = 1;
                if (item.LimitedNumbers.Count <= 0)
                {
                    session.Send(new AlertLimitedSoldOutComposer());
                    return;
                }
            }

            int limitedNumber = 0;
            int limitedStack  = 0;

            if (item.IsLimited)
            {
                limitedNumber = item.GetNumber;
                limitedStack  = item.LimitedStack;
            }

            List <InventoryItem> itemsList = new List <InventoryItem>();
            int totalCredits = 0;
            int totalPoints  = 0;

            for (int i = 0; i < amount; i++)
            {
                if (item.Credits <= session.Player.Credits - totalCredits)
                {
                    //if (item.Points <= session.Player.Currency.TryGetCurrency(item.PointsType).Amount - totalPoints) todo:
                    {
                        if (((i + 1) % 6 != 0 && item.HasOffer) || !item.HasOffer)
                        {
                            totalCredits += item.Credits;
                            totalPoints  += item.Points;
                        }

                        foreach (ItemData baseItem in item.GetItems())
                        {
                            for (int k = 0; k < item.GetItemAmount(baseItem.Id); k++)
                            {
                                if (baseItem.Interaction == ItemInteraction.BOT)
                                {
                                    CatalogBots botData = Alias.Server.CatalogManager.GetCatalogBot(baseItem.Id);
                                    if (botData != null)
                                    {
                                        InventoryBot habboBot = new InventoryBot(-1, botData.Name, botData.Motto, botData.Look, botData.Gender);
                                        await session.Player.Inventory.AddBot(habboBot);

                                        session.Send(new AddBotComposer(habboBot));
                                    }
                                }
                                else
                                {
                                    if (baseItem.Interaction == ItemInteraction.TROPHY)
                                    {
                                        extraData = session.Player.Username + (char)9 + DateTime.Now.Day + "-" + DateTime.Now.Month + "-" + DateTime.Now.Year + (char)9 + extraData;
                                    }

                                    if (baseItem.Interaction == ItemInteraction.TELEPORT)
                                    {
                                        InventoryItem teleportOne = new InventoryItem(-1, limitedNumber, limitedStack, baseItem.Id, session.Player.Id, extraData);
                                        await session.Player.Inventory.AddItem(teleportOne);

                                        InventoryItem teleportTwo = new InventoryItem(-1, limitedNumber, limitedStack, baseItem.Id, session.Player.Id, teleportOne.Id.ToString());
                                        await session.Player.Inventory.AddItem(teleportTwo);

                                        teleportOne.ExtraData = teleportTwo.Id.ToString();
                                        await session.Player.Inventory.UpdateItem(teleportOne);

                                        itemsList.Add(teleportOne);
                                        itemsList.Add(teleportTwo);
                                    }
                                    else
                                    {
                                        InventoryItem habboItem = new InventoryItem(-1, limitedNumber, limitedStack, baseItem.Id, session.Player.Id, extraData);
                                        await session.Player.Inventory.AddItem(habboItem);

                                        itemsList.Add(habboItem);
                                    }
                                }
                            }
                        }
                    }
                }
            }

            if (totalCredits > 0)
            {
                session.Player.Credits -= totalCredits;
                session.Send(new UserCreditsComposer(session.Player));
            }

            if (totalPoints > 0)
            {
                //session.Player.Currency.GetCurrencyType(item.PointsType).Amount -= totalPoints; todo:
                //session.Send(new UserPointsComposer(session.Player.Currency.GetCurrencyType(item.PointsType).Amount, -totalPoints, item.PointsType));
            }

            if (item.IsLimited)
            {
                item.AddLimited(limitedNumber);
                await Alias.Server.CatalogManager.AddLimitedAsync(item.Id, limitedNumber);
            }

            if (itemsList != null)
            {
                session.Send(new AddPlayerItemsComposer(itemsList));
            }

            session.Player.AddPurchase(item);

            session.Send(new PurchaseOKComposer(item));
            session.Send(new InventoryRefreshComposer());
        }
예제 #4
0
        public ServerPacket Compose()
        {
            ServerPacket message = new ServerPacket(Outgoing.PurchaseOKMessageComposer);

            if (this.item != null)
            {
                message.WriteInteger(item.Id);
                message.WriteString(item.Name);
                message.WriteBoolean(false);
                message.WriteInteger(item.Credits);
                message.WriteInteger(item.Points);
                message.WriteInteger(item.PointsType);
                message.WriteBoolean(item.CanGift);

                message.WriteInteger(item.GetItems().Count);
                item.GetItems().ForEach(data =>
                {
                    message.WriteString(data.Type);
                    if (data.Type.Equals("b"))
                    {
                        message.WriteString(data.Name);
                    }
                    else
                    {
                        message.WriteInteger(data.SpriteId);
                        message.WriteString(data.ExtraData);
                        message.WriteInteger(item.GetItemAmount(data.Id));

                        message.WriteBoolean(item.IsLimited);
                        if (item.IsLimited)
                        {
                            message.WriteInteger(item.LimitedStack);
                            message.WriteInteger(item.LimitedStack - item.LimitedSells);
                        }
                    }
                });

                message.WriteInteger(item.ClubLevel);
                message.WriteBoolean(item.HasOffer);
                message.WriteBoolean(false);
                message.WriteString(item.Name + ".png");
            }
            else
            {
                message.WriteInteger(0);
                message.WriteString("");
                message.WriteBoolean(false);
                message.WriteInteger(0);
                message.WriteInteger(0);
                message.WriteInteger(0);
                message.WriteBoolean(true);
                message.WriteInteger(1);
                message.WriteString("s");
                message.WriteInteger(0);
                message.WriteString("");
                message.WriteInteger(1);
                message.WriteInteger(0);
                message.WriteString("");
                message.WriteInteger(1);
            }
            return(message);
        }