예제 #1
0
 public Castle(CastleGenerator generator, int nodeMin, int nodeMax, int[] constructIntervals, int buildingCount, Vector2 pos)
 {
     this.fitness            = 0;
     this.gen                = generator;
     this.nodeSize           = new IntRange(nodeMin, nodeMax);
     this.constructIntervals = constructIntervals;
     this.buildingCount      = buildingCount;
     this.position           = pos;
 }
예제 #2
0
    void SceneGUI(SceneView sceneView)
    {
        if (!waitMouseInput)
        {
            return;
        }


        //Event e = Event.current;

        if (Event.current.type == EventType.MouseDown && Event.current.button == 0)
        {
            Debug.Log("clicked scene");


            Ray        r = HandleUtility.GUIPointToWorldRay(Event.current.mousePosition);
            RaycastHit hit;

            if (Physics.Raycast(r, out hit, 1000))
            {
                castlePosition = new Vector2(hit.point.x, hit.point.z);
                //castlePosition = hit.point;
                Debug.Log(hit.point);
            }

            //Vector3 mousePosition = Event.current.mousePosition;
            //mousePosition.y = sceneView.camera.pixelHeight - mousePosition.y;
            //mousePosition = sceneView.camera.ray.ScreenToWorldPoint(mousePosition);
            //mousePosition.y = -mousePosition.y;

            CastleGenerator cg = new CastleGenerator(castleDimension, buildingCount);

            cg.runEvolution();
            //cg.generateCastle(castleDimension, castlePosition, minNodeSize, maxNodeSize, constructProbability, buildingCount);

            if (!Event.current.control)
            {
                waitMouseInput = false;
            }
            Event.current.Use();
        }

        /*if(Event.current.type == EventType.KeyDown && Event.current.control)
         * {
         *  controlBtnDown = true;
         *  Event.current.Use();
         * }
         * if(Event.current.type == EventType.KeyUp && Event.current.control)
         * {
         *  controlBtnDown = false;
         *  Event.current.Use();
         * }*/
    }
예제 #3
0
    void OnGUI()
    {
        if (GUI.Button(new Rect(10, 70, 150, 30), "Generate terrain"))
        {
            terrain.terrainData.SetHeights(0, 0, alg.GenerateTerrain(h_size, seed, variation, roughness));
        }

        if (GUI.Button(new Rect(10, 150, 150, 30), "Run Evolution"))
        {
            CastleGenerator cg = new CastleGenerator(new Vector2(terraforming_size - 50, terraforming_size), 50);
            StartCoroutine(cg.runEvolution());
        }
    }
 public ApplicationController(ApplicationPreferences applicationPreferences, Table table)
 {
     this.applicationPreferences = applicationPreferences;
     codeGenerator     = new CodeGenerator(applicationPreferences, table);
     fluentGenerator   = new FluentGenerator(applicationPreferences, table);
     castleGenerator   = new CastleGenerator(applicationPreferences, table);
     contractGenerator = new ContractGenerator(applicationPreferences, table);
     byCodeGenerator   = new ByCodeGenerator(applicationPreferences, table);
     if (applicationPreferences.ServerType == ServerType.Oracle)
     {
         mappingGenerator = new OracleMappingGenerator(applicationPreferences, table);
     }
     else
     {
         mappingGenerator = new SqlMappingGenerator(applicationPreferences, table);
     }
 }
예제 #5
0
 public ApplicationController(IApplicationSettings applicationPreferences, Table table)
 {
     this.applicationPreferences = applicationPreferences;
     codeGenerator            = new CodeGenerator(applicationPreferences, table);
     fluentGenerator          = new FluentGenerator(applicationPreferences, table);
     entityFrameworkGenerator = new EntityFrameworkGenerator(applicationPreferences, table);
     castleGenerator          = new CastleGenerator(applicationPreferences, table);
     contractGenerator        = new ContractGenerator(applicationPreferences, table);
     byCodeGenerator          = new ByCodeGenerator(applicationPreferences, table);
     testGenerator            = new PersistenceSpecificationTestCodeGenerator(applicationPreferences, table);
     if (applicationPreferences.ServerType == ServerType.Oracle)
     {
         mappingGenerator = new OracleMappingGenerator(applicationPreferences, table);
     }
     else
     {
         mappingGenerator = new SqlMappingGenerator(applicationPreferences, table);
     }
 }
예제 #6
0
    // Use this for initialization
    void Start()
    {
        CastleGenerator cg = new CastleGenerator(new Vector2(200, 200), 50);

        StartCoroutine(cg.runEvolution());
    }