public void UtilityToCalculateMinimumCastSizesForAcholi_ThisIsNotARealUnitTest(string bookCode, int initialGuess) { foreach (var book in m_project.AvailableBooks) { book.IncludeInScript = book.Code == bookCode; } m_project.ClearCharacterStatistics(); CastSizeRowValues validCast = new CastSizeRowValues(initialGuess + 2, 2, 1); var currentCast = new CastSizeRowValues(initialGuess + 1, 2, 1); List <CharacterGroup> groups; do { var gen = new CharacterGroupGenerator(m_project, currentCast); groups = gen.GenerateCharacterGroups(true); if (groups != null) { validCast.Male = currentCast.Male; } currentCast.Male--; } while (groups != null && currentCast.Male >= 2); Assert.IsTrue(validCast.Male <= initialGuess + 1); m_results[bookCode] = validCast; }
public void SetRowValues(CastSizeOption row, CastSizeRowValues values) { if (row == CastSizeOption.NotSet) { return; } var rowIndex = (int)row; SetControlValue(m_tableLayout.GetControlFromPosition(2, rowIndex), values.Male); SetControlValue(m_tableLayout.GetControlFromPosition(3, rowIndex), values.Female); SetControlValue(m_tableLayout.GetControlFromPosition(4, rowIndex), values.Child); SetControlValue(m_tableLayout.GetControlFromPosition(5, rowIndex), values.Total); }
public void UtilityToCalculateMinimumCastSizesForKuna_ThisIsNotARealUnitTest(string bookCode, int initialGuess) { if (bookCode == "SNG") { // Song of Solomon is special because all the speech is "Implicit" (which we don't handle properly yet) m_results[bookCode] = new CastSizeRowValues(4, 2, 0); return; } foreach (var book in m_project.AvailableBooks) { book.IncludeInScript = book.Code == bookCode; } m_project.IncludedBooks.Single().SingleVoice = false; m_project.ClearCharacterStatistics(); var women = (bookCode == "RUT") ? 4 : 2; if (bookCode == "GEN" || bookCode == "EXO") { women = 3; } CastSizeRowValues validCast = new CastSizeRowValues(initialGuess + 2, women, 1); var currentCast = new CastSizeRowValues(initialGuess + 1, women, 1); List <CharacterGroup> groups = null; do { var gen = new CharacterGroupGenerator(m_project, currentCast); groups = gen.GenerateCharacterGroups(true); if (groups != null) { validCast.Male = currentCast.Male; } currentCast.Male--; } while (groups != null && currentCast.Male >= 2); Assert.IsTrue(validCast.Male <= initialGuess + 1); m_results[bookCode] = validCast; }