static int _m_CreateQRCode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.LuaMgr gen_to_be_invoked = (Casinos.LuaMgr)translator.FastGetCSObj(L, 1); { string _encoding_text = LuaAPI.lua_tostring(L, 2); int _width = LuaAPI.xlua_tointeger(L, 3); int _height = LuaAPI.xlua_tointeger(L, 4); UnityEngine.Color32[] gen_ret = gen_to_be_invoked.CreateQRCode(_encoding_text, _width, _height); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_SpliteStr(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.LuaMgr gen_to_be_invoked = (Casinos.LuaMgr)translator.FastGetCSObj(L, 1); { string _str = LuaAPI.lua_tostring(L, 2); string _splite_s = LuaAPI.lua_tostring(L, 3); XLua.LuaTable gen_ret = gen_to_be_invoked.SpliteStr(_str, _splite_s); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_LoadLocalBundleAsync(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.LuaMgr gen_to_be_invoked = (Casinos.LuaMgr)translator.FastGetCSObj(L, 1); { XLua.LuaTable _lua_table = (XLua.LuaTable)translator.GetObject(L, 2, typeof(XLua.LuaTable)); XLua.LuaTable _need_load_ab_path = (XLua.LuaTable)translator.GetObject(L, 3, typeof(XLua.LuaTable)); Casinos.DelegateLua4 _loaded_callback = translator.GetDelegate <Casinos.DelegateLua4>(L, 4); LoaderTicket gen_ret = gen_to_be_invoked.LoadLocalBundleAsync(_lua_table, _need_load_ab_path, _loaded_callback); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _g_get_LuaEnv(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.LuaMgr gen_to_be_invoked = (Casinos.LuaMgr)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.LuaEnv); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { Casinos.LuaMgr gen_ret = new Casinos.LuaMgr(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to Casinos.LuaMgr constructor!")); }
static int _m_Release(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.LuaMgr gen_to_be_invoked = (Casinos.LuaMgr)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Release( ); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_GetSystemLanguageAsString(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.LuaMgr gen_to_be_invoked = (Casinos.LuaMgr)translator.FastGetCSObj(L, 1); { string gen_ret = gen_to_be_invoked.GetSystemLanguageAsString( ); LuaAPI.lua_pushstring(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_LoadLuaFromAssetBundle(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.LuaMgr gen_to_be_invoked = (Casinos.LuaMgr)translator.FastGetCSObj(L, 1); { UnityEngine.AssetBundle _ab = (UnityEngine.AssetBundle)translator.GetObject(L, 2, typeof(UnityEngine.AssetBundle)); gen_to_be_invoked.LoadLuaFromAssetBundle(_ab); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_LoadLuaFromRawDir2(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.LuaMgr gen_to_be_invoked = (Casinos.LuaMgr)translator.FastGetCSObj(L, 1); { string[] _list_path = (string[])translator.GetObject(L, 2, typeof(string[])); gen_to_be_invoked.LoadLuaFromRawDir2(_list_path); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_LoadLuaFromResources(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.LuaMgr gen_to_be_invoked = (Casinos.LuaMgr)translator.FastGetCSObj(L, 1); { string _filepath = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.LoadLuaFromResources(_filepath); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Update(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.LuaMgr gen_to_be_invoked = (Casinos.LuaMgr)translator.FastGetCSObj(L, 1); { float _elapsed_tm = (float)LuaAPI.lua_tonumber(L, 2); gen_to_be_invoked.Update(_elapsed_tm); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_DoString(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.LuaMgr gen_to_be_invoked = (Casinos.LuaMgr)translator.FastGetCSObj(L, 1); { string _luafile_name = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.DoString(_luafile_name); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Launch(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.LuaMgr gen_to_be_invoked = (Casinos.LuaMgr)translator.FastGetCSObj(L, 1); { bool _is_load_launchlua_from_resources = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked.Launch(_is_load_launchlua_from_resources); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m__CSharpCallOnApplicationFocus(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.LuaMgr gen_to_be_invoked = (Casinos.LuaMgr)translator.FastGetCSObj(L, 1); { bool _focus_status = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked._CSharpCallOnApplicationFocus(_focus_status); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_DestroyGameObject(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.LuaMgr gen_to_be_invoked = (Casinos.LuaMgr)translator.FastGetCSObj(L, 1); { UnityEngine.GameObject _o = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); gen_to_be_invoked.DestroyGameObject(_o); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_WriteFileFromWWW(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.LuaMgr gen_to_be_invoked = (Casinos.LuaMgr)translator.FastGetCSObj(L, 1); { string _path = LuaAPI.lua_tostring(L, 2); UnityEngine.WWW _www = (UnityEngine.WWW)translator.GetObject(L, 3, typeof(UnityEngine.WWW)); gen_to_be_invoked.WriteFileFromWWW(_path, _www); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_SaveTextureToFile(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.LuaMgr gen_to_be_invoked = (Casinos.LuaMgr)translator.FastGetCSObj(L, 1); { UnityEngine.Texture2D _texture = (UnityEngine.Texture2D)translator.GetObject(L, 2, typeof(UnityEngine.Texture2D)); string _file_name = LuaAPI.lua_tostring(L, 3); gen_to_be_invoked.SaveTextureToFile(_texture, _file_name); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_CreateWebView2(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.LuaMgr gen_to_be_invoked = (Casinos.LuaMgr)translator.FastGetCSObj(L, 1); { string _go_name = LuaAPI.lua_tostring(L, 2); UniWebView gen_ret = gen_to_be_invoked.CreateWebView2(_go_name); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_FromBase64String(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.LuaMgr gen_to_be_invoked = (Casinos.LuaMgr)translator.FastGetCSObj(L, 1); { string _data = LuaAPI.lua_tostring(L, 2); byte[] gen_ret = gen_to_be_invoked.FromBase64String(_data); LuaAPI.lua_pushstring(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_ReadAllText(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.LuaMgr gen_to_be_invoked = (Casinos.LuaMgr)translator.FastGetCSObj(L, 1); { string _full_filename = LuaAPI.lua_tostring(L, 2); string gen_ret = gen_to_be_invoked.ReadAllText(_full_filename); LuaAPI.lua_pushstring(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }