// Use this for initialization void Start() { m_behaviour = GetComponent <CartoonBehaviour>(); m_spinRate = m_behaviour.m_spinRate; m_content = new GUIContent(m_text); eventPublisher = ObjectFinder.FindOrCreateComponent <EventPublisher>(); }
// Use this for initialization void Start() { m_behaviour = GetComponent<CartoonBehaviour>(); m_spinRate = m_behaviour.m_spinRate; m_content = new GUIContent(m_text); eventPublisher = ObjectFinder.FindOrCreateComponent<EventPublisher>(); }
// Use this for initialization void Start() { m_behaviour = GetComponent<CartoonBehaviour>(); m_spinRate = m_behaviour.m_spinRate; m_content = new GUIContent(m_text); }
// Use this for initialization void Start() { m_behaviour = GetComponent <CartoonBehaviour>(); m_spinRate = m_behaviour.m_spinRate; m_content = new GUIContent(m_text); }