private void Start() { instanceInformation = FindObjectOfType <GameInstanceInformation>(); cartilidgeHealth = playerController.GetComponent <CartilidgeHealth>(); transitionManager = FindObjectOfType <SceneTransitionManager>(); halvedFore = playerController.pushForce * 0.5f; }
private void Start() { cartilidgeHealth = FindObjectOfType <CartilidgeHealth>(); }
protected virtual void Start() { cartilidgeController = FindObjectOfType <CartilidgeController>(); cartilidgeHealth = FindObjectOfType <CartilidgeHealth>(); }