public ActionResult Edit(Carpenter carpenter, string Id, HttpPostedFileBase file) { Carpenter carpenterToEdit = context.Find(Id); if (carpenterToEdit == null) { return(HttpNotFound()); } else { if (!ModelState.IsValid) { return(View(carpenter)); } if (file != null) { carpenter.Image = carpenter.Id + Path.GetExtension(file.FileName); file.SaveAs(Server.MapPath("//Content//CarpenterImages//") + carpenter.Image); } carpenterToEdit.Category = carpenter.Category; carpenterToEdit.Description = carpenter.Description; carpenterToEdit.Name = carpenter.Name; carpenterToEdit.Price = carpenter.Price; context.Commit(); return(RedirectToAction("Index")); } }
public void ConfirmSelection() { people[selectedPerson].Spawn(); switch (Random.Range(0, 4)) { case 0: people[selectedPerson] = new Warrior("Jon"); break; case 1: people[selectedPerson] = new Cook("Jon"); break; case 2: people[selectedPerson] = new Smith("Jon"); break; case 3: people[selectedPerson] = new Carpenter("Jon"); break; } choices[selectedPerson].transform.GetChild(0).GetChild(0).GetComponent <TextMeshProUGUI>().text = people[selectedPerson].personName; choices[selectedPerson].transform.GetChild(0).GetChild(1).GetComponent <TextMeshProUGUI>().text = people[selectedPerson].GetType().ToString(); choices[selectedPerson].transform.GetChild(2).GetComponent <TextMeshProUGUI>().text = people[selectedPerson].originalStats.ToString(); choices[selectedPerson].GetComponent <Image>().color = new Color(1, 1, 1, 100f / 255f); gameObject.SetActive(false); }
protected override SkiaChart WieldTool(ProgressTask task, HammerSettings settings) { var carpenter = new Carpenter(_httpClient, task, settings); var results = carpenter.Run(); var averages = results.ToDictionary(r => r.Key, r => r.Value.Mean); return(new LineChart(averages)); }
static void Main() { Carpenter carpenter = new Carpenter(); var table = carpenter.CreateTable().WithLegsMaterial("wooden").WithTopMaterial("glass").Build(); Console.WriteLine($"table with {table.Legs} legs and {table.Top} top"); Console.ReadKey(); }
static void Main() { Carpenter carpenter = new Carpenter(); var table = carpenter.CreateTable(new WoodenTableBuilder()); Console.WriteLine(table.Legs + " " + table.Top); table = carpenter.CreateTable(new IronTableBuilder()); Console.WriteLine(table.Legs + " " + table.Top); Console.ReadKey(); }
public ActionResult Delete(String Id) { Carpenter carpenterToDelete = context.Find(Id); if (carpenterToDelete == null) { return(HttpNotFound()); } else { return(View(carpenterToDelete)); } }
public void Delete(string Id) { Carpenter carpenterToDelete = carpenters.Find(p => p.Id == Id); if (carpenterToDelete != null) { carpenters.Remove(carpenterToDelete); } else { throw new Exception("Carpenter not found"); } }
public Carpenter Find(string Id) { Carpenter carpenter = carpenters.Find(p => p.Id == Id); if (carpenter != null) { return(carpenter); } else { throw new Exception("Carpenter no found"); } }
public void Update(Carpenter carpenter) { Carpenter carpenterToUpdate = carpenters.Find(p => p.Id == carpenter.Id); if (carpenterToUpdate != null) { carpenterToUpdate = carpenter; } else { throw new Exception("Carpenter no found"); } }
public ActionResult ConfirmDelete(string Id) { Carpenter carpenterToDelete = context.Find(Id); if (carpenterToDelete == null) { return(HttpNotFound()); } else { context.Delete(Id); context.Commit(); return(RedirectToAction("Index")); } }
public ActionResult Edit(String Id) { Carpenter carpenter = context.Find(Id); if (carpenter == null) { return(HttpNotFound()); } else { ProductManagerViewModel viewModel = new ProductManagerViewModel(); viewModel.Carpenter = carpenter; viewModel.ProductCategories = productCategories.Collection(); return(View(viewModel)); } }
public ActionResult Create(Carpenter carpenter, HttpPostedFileBase file) { if (!ModelState.IsValid) { return(View(carpenter)); } else { if (file != null) { carpenter.Image = carpenter.Id + Path.GetExtension(file.FileName); file.SaveAs(Server.MapPath("//Content//CarpenterImages//") + carpenter.Image); } context.Insert(carpenter); context.Commit(); return(RedirectToAction("Index")); } }
public void Activate(Carpenter carpenter) { gameObject.SetActive(true); transform.position = carpenter.transform.position + Vector3.right * 1.15f + Vector3.up; currentCarpenter = carpenter; }
public void Insert(Carpenter p) { carpenters.Add(p); }