public void SwitchSceneToPlayerMenuAndCheckForLeagueEnd() { if (CareerManager.CheckForLeagueEnd()) { SceneManager.LoadScene("leagueEndStatistics"); } else { SwitchSceneTo("playerMenu"); } }
void ContinueGameOnProfile(int which) { CareerManager.gameInfo = SaveLoad.LoadGame(which); if (CareerManager.CheckForLeagueEnd()) { SceneManager.LoadScene("leagueEndStatistics"); } else { SceneManager.LoadScene("playerMenu"); } }