private void CheckGaze() { if (GazeChanged() && cardboard.EventReady("OnChange")) { ReportGazeChange(); } if (!stared && Staring() && cardboard.EventReady("OnStare")) { ReportStare(); } currentObject = Object(); }
private void CheckKey() { if (KeyFor("down") && cardboard.EventReady("OnDown")) { ReportDown(); } if (KeyFor("up") && cardboard.EventReady("OnUp")) { ReportUp(); } }
private void CheckOrientation() { if (IsTilted() || KeyFor("tilt")) { if (!tiltReported && cardboard.EventReady("OnTilt")) { ReportTilt(); } tiltReported = true; } else { tiltReported = false; } }