public void collect(Unit collector) { //give them a loot card Card_Loot card = (Card_Loot)CardManager.instance.getCardFromIdName("loot"); card.lootSetup(level); card.setup(collector, collector.deck); collector.deck.addCardToHand(card); //mark that we're done isDone = true; }
void createDummyLoot() { lootList = new List <Card_Loot> (); for (int i = 1; i < 6; i++) { int level = (i % 2) + 1; Card_Loot card = (Card_Loot)CardManager.instance.getCardFromIdName("loot"); card.lootSetup(level); card.setup(null, null); lootList.Add(card); } Debug.Log("did it"); }