public void select() { //selected = true; y = default_y + 1 * player.transform.localScale.x; SetZ(-9f, false); scale = player.transform.localScale.x + 0.1f; cv.flush(false); }
public void select() { //selected = true; y = default_y + 1 * player.transform.localScale.x; SetZ(-9f, false); scale = player.transform.localScale.x + 0.1f; cv.flush(false); }