protected override void InitializeComponents() { base.InitializeComponents(); CardDescComponent.SetCardName(CardInfo.BaseInfo.CardNames[LanguageManager.Instance.GetCurrentLanguage()]); CardDescComponent.SetTempCard(false); CardBasicComponent.ChangePicture(CardInfo.BaseInfo.PictureID); CardSlotsComponent.SetSlot(ClientPlayer, this, CardInfo.MechInfo); CardSlotsComponent.ShowAllSlotBlooms(false); MechLifeComponent.Initialize(this); MechAttrShapesComponent.Initialize(this); MechBattleInfoComponent.Initialize(this); MechBloomComponent.Initialize(this); MechTargetPreviewArrowsComponent.Initialize(this); MechTriggerIconComponent.Initialize(this); MechSwordShieldArmorComponent.Initialize(this); MechEquipSystemComponent.Initialize(this); }
public void ShowAllSlotBlooms(bool isShow) { CardSlotsComponent?.ShowAllSlotBlooms(isShow); }