void OnMouseUpAsButton() { if (active) { selected = !selected; if (selected) { cardSlotScript.ChangeCardSlot(direction, true); pairController.PairSelect(); } if (!selected) { cardSlotScript.ChangeCardSlot(direction, false); pairController.Deselect(); } cardTexture.sprite = idleTexture; } }
void OnMouseUpAsButton() { if (active) { selected = !selected; if (selected) { //StartCoroutine(gameScript.ResolveCard(direction, "RedSheep")); pairController.PairSelect(); } if (!selected) { cardSlotScript.ChangeCardSlot(direction, false); pairController.Deselect(); } cardTexture.sprite = idleTexture; tutorialManager.GetComponent <TutorialController>().IncrementMessage(); } }