private void WriteCardNumber(string obj) { CardNumbers.Insert(0, obj); Thread.Sleep(100); ChangeTracker.CardNumber = obj; }
public void SetCard(CardsSuit suit, CardNumbers number, Sprite front) { Suit = suit; Number = number; Front = front; Restart(); img.sprite = front; }
public Card GetCard(CardsSuit suit, CardNumbers number) { foreach (Card card in GetCards(suit)) { if (card.Suit == suit && card.Number == number) { return(card); } } return(new Card(CardsSuit.None, CardNumbers.None)); }
public static Card GetCard(Card[] cards, CardNumbers number) { foreach (Card card in cards) { if (card.Number == number) { return(card); } } return(new Card(CardsSuit.None, CardNumbers.None)); }
public Card(CardNumbers cardNumber, Suit suit) { this.CardNumber = cardNumber; this.Suit = suit; }
public Card(CardSuit suit, CardNumbers number) { Suit = suit; Number = number; }
public Card() { Suit = CardSuit.Diamonds; Number = CardNumbers.Ace; }
public Card(CardsSuit suit, CardNumbers number, Sprite front = null) { Suit = suit; Number = number; Front = front; }