void Update()
    {
        if (CrossPlatformInputManager.GetButtonDown("pointer1"))
        {
            creatorButtons = FindObjectsOfType <Card>();
            foreach (Card CB in creatorButtons)
            {
                if (powerCounter.PowerQuery(CB.GetPowerAmount))
                {
                    CB.CheckMousePositionOnButton();
                }
            }
        }

        //Cancel Object to spawn
        if (CrossPlatformInputManager.GetButtonDown("Cancel"))
        {
            cardHand.Clear();
        }
    }