protected override void PlayableCards() { CardEffects.AddRange(ChosenCardEffects); if (CardEffects.Count < 1) { AnyIsClicked = true; } }
protected override void PlayableCards() { ChosenCardEffects = ChosenCardEffects.Except(ChosenCardEffects.FindAll(c => c.Card.IsEliminated)).ToList(); CardEffects.AddRange(ChosenCardEffects); }