public void OnPlayCardAsMana(ServerActions.PlayCardAsManaAction action) { var cardTransform = cardIdToCards[action.cardId]; CardDisplay cardDisplay = cardTransform.GetComponent <CardDisplay>(); this.playerStacks[action.playerId].manaPool.GetComponent <StackDisplay>().AddCard(cardDisplay); if (action.tapped) { cardDisplay.Tap(); } cardDisplay.FaceDown(); cardDisplay.SwitchToDefaultZoomView(); }
private CardDisplay CreateCardIn(CardData cardData, string playerId, Transform stack) { Transform newCard = (Transform)Instantiate(CardPrefab, new Vector2(0, 0), new Quaternion()); cardIdToCards.Add(cardData.id, newCard); CardDisplay cardDisplay = newCard.GetComponent <CardDisplay>(); cardsContainer.AddCard(cardDisplay); cardData.ownerId = playerId; cardDisplay.cardData = cardData; stack.GetComponent <StackDisplay>().AddCard(cardDisplay); if (cardData.alive) { boardCreator.CreateUnit(cardDisplay, new Point(cardData.x, cardData.y)); } if (stack.GetComponent <StackDisplay>().IsFaceUp) { cardDisplay.FaceUp(); } else { cardDisplay.FaceDown(); } if (cardData.tapped) { cardDisplay.Tap(); } if (cardData.hero) { if (playerId == GameState.mainPlayerId) { boardCreator.allyHeroes.Add(cardDisplay); } } return(cardDisplay); }