public override void Execute(Action action) { Card card; //THe case of a deal card being send before a creat rune, EX.(A card in the other persons hand) if (EntityManager.Singelton.GetEntity(cardGuid) != null) { CardAvatar ca = (EntityManager.Singelton.GetEntity(cardGuid) as Card).GetCardAvatar(); Debug.Log(ca); EntityManager.Singelton.RemoveEntity(cardGuid); if (type == CardType.minion) { card = new MinionCard(); MinionCard mc = card as MinionCard; CardDataLoader.CardData cd = CardDataLoader.Singelton.GetCardData(id); mc.SetName(cd.cardName); mc.SetArt(cd.art); mc.SetBaseAttack(baseAttack); mc.SetBaseHealth(baseHealth); mc.SetMana(cost); mc.SetGuid(cardGuid); mc.SetDesc(cd.desc); mc.SetCardAvatar(ca); EntityManager.Singelton.AddEntity(cardGuid, mc); ca.Setup(card, cardGuid, controllerGuid); } } else { if (type == CardType.minion) { MinionCard mc = new MinionCard(); CardDataLoader.CardData cd = CardDataLoader.Singelton.GetCardData(id); mc.SetCardText(cd.cardText); mc.SetName(cd.cardName); mc.SetArt(cd.art); mc.SetBaseAttack(baseAttack); mc.SetBaseHealth(baseHealth); mc.SetMana(cost); mc.SetGuid(cardGuid); mc.SetDesc(cd.desc); EntityManager.Singelton.AddEntity(cardGuid, mc); } else if (type == CardType.spell) { SpellCard sc = new SpellCard(); CardDataLoader.CardData cd = CardDataLoader.Singelton.GetCardData(id); sc.SetName(cd.cardName); sc.SetArt(cd.art); sc.SetMana(cost); sc.SetDesc(cd.desc); sc.SetGuid(cardGuid); sc.SetCardType((int)type); EntityManager.Singelton.AddEntity(cardGuid, sc); } } action(); }
public override void Execute(Action action) { Card card; //Not sure but I think I might not need this anymore?? if (EntityManager.Singelton.GetEntity(uid) != null) { CardAvatar ca = (EntityManager.Singelton.GetEntity(uid) as Card).GetCardAvatar(); EntityManager.Singelton.RemoveEntity(uid); card = new MinionCard(); MinionCard mc = card as MinionCard; CardDataLoader.CardData cd = CardDataLoader.Singelton.GetCardData(id); mc.SetName(cd.cardName); mc.SetBaseAttack(base_attack); mc.SetBaseHealth(base_health); mc.SetMana(cost); mc.SetGuid(uid); mc.SetDesc(cd.desc); mc.SetCardAvatar(ca); EntityManager.Singelton.AddEntity(uid, mc); ca.Setup(card, uid, controller_uid); } else { MinionCard mc = new MinionCard(); CardDataLoader.CardData cd = CardDataLoader.Singelton.GetCardData(id); mc.SetCardText(cd.cardText); mc.SetName(cd.cardName); mc.SetArt(cd.art); mc.SetBaseAttack(base_attack); mc.SetBaseHealth(base_health); mc.SetMana(cost); mc.SetGuid(uid); mc.SetDesc(cd.desc); EntityManager.Singelton.AddEntity(uid, mc); } action(); }
public JSONObject LoadServerData(CardDataLoader.CardData cardData) { return(null); }