/// <summary> /// 全てのプレイヤーは最下位と同じ枚数になるように /// 捨て場にカードを置く(山札計10枚以上) /// </summary> public void PlayerSkill3() { int v = 100; //枚数比較用 int s = 0; //一番少ない人 for (int i = 0; i < 4; i++) { if (v >= MasterList.instance.list[i].Count) { v = MasterList.instance.list[i].Count; s = i; } } Debug.Log("最小枚数は" + v); if (MasterList.instance.list[0].Count + MasterList.instance.list[1].Count + MasterList.instance.list[2].Count + MasterList.instance.list[3].Count == 0) { EPanel(); } else { int h; for (int i = s + 1; i < s + 4; i++) { h = i % 4; Debug.Log(h + "player"); int d = MasterList.instance.list[h].Count; //スキルを使った人以外の手札を捨て札に加算 for (int t = 0; t < (d - v); t++) { int y = MasterList.instance.list[h][0]; deck.DiscardCount.Add(y); MasterList.instance.list[h].RemoveAt(0); } if (MasterList.instance.list[h].Count > v) { cardAnime.skillDamagePlayer = h; } Debug.Log("Player" + (h + 1) + "がスキル対象で" + (d - v) + "枚捨てた"); } cardAnime.skillPlayer = s; draw.TextChange(); cardAnime.AnimePlayerSkill3(); } }