예제 #1
0
    void Start()
    {
        tank   = new Vector3(-2, (float)1.15, 0);
        normal = new Vector3((float)-5.5, (float)1.0, 0);

        Tire_Left  = this.gameObject.transform.GetChild(0).gameObject;
        Tire_Right = this.gameObject.transform.GetChild(1).gameObject;
        Chassis    = this.gameObject.transform.GetChild(2).gameObject;
        Car_Data   = this.GetComponent <Car_Data> ();
    }
예제 #2
0
    void Start()
    {
        Car_Data = this.GetComponent <Car_Data> ();

        Storage = new Vector3(0, -10, 0);
        Pos1    = new Vector3(-6, -3, 0);
        Pos2    = new Vector3((float)-2.5, -3, 0);
        Pos3    = new Vector3(1, -3, 0);
        Back    = new Vector3((float)-8.1, (float)-1.75, 0);
        Left    = new Vector3((float)-8.2, -3, 0);
        Right   = new Vector3((float)3.2, -3, 0);

        BarPos1 = new Vector3((float)6.5, (float)-2.2, 0);
        BarPos2 = new Vector3((float)6.5, (float)-3.3, 0);
        BarPos3 = new Vector3((float)6.5, (float)-4.4, 0);

        TextPos1 = new Vector3((float)4.2, (float)-1.3, 0);
        TextPos2 = new Vector3((float)4.2, (float)-2.4, 0);
        TextPos3 = new Vector3((float)4.2, (float)-3.5, 0);

        ChassisPos = new Vector3((float)-2.5, (float)-2.5, 0);

        ArrowLeft  = GameObject.Find("ArrowLeft");
        ArrowRight = GameObject.Find("ArrowRight");
        ArrowBack  = GameObject.Find("ArrowBack");

        Tire_Menu    = GameObject.Find("Tire_Menu");
        Chassis_Menu = GameObject.Find("Chassis_Menu");
        Engine_Menu  = GameObject.Find("Engine_Menu");

        Tire0 = GameObject.Find("Tire0");
        Tire1 = GameObject.Find("Tire1");
        Tire2 = GameObject.Find("Tire2");
        Tire3 = GameObject.Find("Tire3");
        Tire4 = GameObject.Find("Tire4");
        Tire5 = GameObject.Find("Tire5");

        Engine0 = GameObject.Find("Engine0");
        Engine1 = GameObject.Find("Engine1");
        Engine2 = GameObject.Find("Engine2");

        Chassis0 = GameObject.Find("Chassis0");
        Chassis1 = GameObject.Find("Chassis1");
        Chassis2 = GameObject.Find("Chassis2");

        DataBar1 = GameObject.Find("DataBar1");
        DataBar2 = GameObject.Find("DataBar2");
        DataBar3 = GameObject.Find("DataBar3");

        Text1 = GameObject.Find("Text1");
        Text2 = GameObject.Find("Text2");
        Text3 = GameObject.Find("Text3");
    }