public override void TransitionToState(CarState newState, CharacterNavigationController otherCarController) { newState.SetOtherCarController(otherCarController); base.TransitionToState(newState); }
public override void TransitionToState(CarState newState, CharacterNavigationController otherCarController) { newState.SetOtherCarController(otherCarController); base.TransitionToState(newState); }