public void LaunchButt(GameObject targetCar) { location = targetCar.transform.position; transform.position = location; if (AIScript = targetCar.gameObject.GetComponent <AIController>()) { currentWaypoint = AIScript.GetCurrentWaypointInt(); AIScript.currentPowerup = null; } if (CarScript = targetCar.gameObject.GetComponent <CarController>()) { currentWaypoint = CarScript.GetCurrentWaypointInt(); CarScript.currentPowerup = null; } }