// Convertir parámetros de fricción en una curva de WheelCollider WheelFrictionCurve GetWheelFrictionCurve(CarFrictionCurve Friction, float Stiffness, float SlipFactor) { WheelFrictionCurve Curve = new WheelFrictionCurve(); Curve.extremumSlip = 1.0f * SlipFactor; Curve.extremumValue = Friction.grip * m_DeltaTimeFactor; Curve.asymptoteSlip = (1.0f + Friction.gripRange) * SlipFactor; Curve.asymptoteValue = Friction.drift * m_DeltaTimeFactor; Curve.stiffness = Stiffness; return(Curve); }
// Convertir parámetros de fricción en una curva de WheelCollider WheelFrictionCurve GetWheelFrictionCurve(CarFrictionCurve Friction, float Stiffness, float SlipFactor) { WheelFrictionCurve Curve = new WheelFrictionCurve (); Curve.extremumSlip = 1.0f * SlipFactor; Curve.extremumValue = Friction.grip * m_DeltaTimeFactor; Curve.asymptoteSlip = (1.0f + Friction.gripRange) * SlipFactor; Curve.asymptoteValue = Friction.drift * m_DeltaTimeFactor; Curve.stiffness = Stiffness; return Curve; }