void SetupComponentCapturer(CaptureNode node) { if (node.setup) { return; } int timeSamplingIndex = GetCurrentTimeSamplingIndex(); var parent = node.parent; node.transformCapturer = new TransformCapturer(); node.transformCapturer.recorder = this; node.transformCapturer.parent = parent == null ? m_root : parent.transformCapturer; node.transformCapturer.timeSamplingIndex = timeSamplingIndex; node.transformCapturer.inherits = true; node.transformCapturer.Setup(node.transform); if (node.componentType != null) { var component = node.transform.GetComponent(node.componentType); if (component != null) { var cr = m_capturerTable[node.componentType]; node.componentCapturer = Activator.CreateInstance(cr.type) as ComponentCapturer; node.componentCapturer.recorder = this; node.componentCapturer.parent = node.transformCapturer;; node.componentCapturer.timeSamplingIndex = timeSamplingIndex; node.componentCapturer.Setup(component); } } node.setup = true; }
CaptureNode ConstructTree(Transform trans) { if (trans == null) { return(null); } usdiLog("ConstructTree() : " + trans.name); // return existing one if found CaptureNode ret; if (m_captureNodes.TryGetValue(trans, out ret)) { return(ret); } ret = new CaptureNode(); ret.trans = trans; m_captureNodes.Add(trans, ret); var parent = ConstructTree(trans.parent); if (parent != null) { ret.parent = parent; parent.children.Add(ret); } else { m_rootNodes.Add(ret); } return(ret); }
CaptureNode ConstructTree(Transform node) { if (node == null) { return(null); } CaptureNode cn; if (m_capture_node.TryGetValue(node, out cn)) { return(cn); } cn = new CaptureNode(); cn.obj = node; m_capture_node.Add(node, cn); var parent = ConstructTree(node.parent); if (parent != null) { parent.children.Add(cn); } else { m_top_nodes.Add(cn); } return(cn); }
CaptureNode ConstructTree(Transform trans) { if (trans == null) { return(null); } usdiLog("ConstructTree() : " + trans.name); CaptureNode cn; if (m_capture_node.TryGetValue(trans, out cn)) { return(cn); } cn = new CaptureNode(); cn.trans = trans; m_capture_node.Add(trans, cn); var parent = ConstructTree(trans.parent); if (parent != null) { parent.children.Add(cn); } else { m_top_nodes.Add(cn); } return(cn); }
private bool IsMember(INode node) { if (this.name != null) { CaptureNode cnode = node as CaptureNode; return(cnode != null && cnode.Name == this.name); } else { return(node == this.node); } }
void SetupComponentCapturer(CaptureNode parent, CaptureNode node) { usdiLog("SetupComponentCapturer() " + node.trans.name); node.parent = parent; var parent_capturer = parent == null ? m_root : parent.capturer; if (node.componentType == null) { node.capturer = new TransformCapturer(this, parent_capturer, node.trans); } else if (node.componentType == typeof(Transform)) { node.capturer = new TransformCapturer(this, parent_capturer, node.trans.GetComponent <Transform>()); } else if (node.componentType == typeof(Camera)) { node.capturer = new CameraCapturer(this, parent_capturer, node.trans.GetComponent <Camera>()); } else if (node.componentType == typeof(MeshRenderer)) { node.capturer = new MeshCapturer(this, parent_capturer, node.trans.GetComponent <MeshRenderer>()); } else if (node.componentType == typeof(SkinnedMeshRenderer)) { node.capturer = new SkinnedMeshCapturer(this, parent_capturer, node.trans.GetComponent <SkinnedMeshRenderer>()); } else if (node.componentType == typeof(ParticleSystem)) { node.capturer = new ParticleCapturer(this, parent_capturer, node.trans.GetComponent <ParticleSystem>()); } else if (node.componentType == typeof(usdiCustomComponentCapturer)) { node.capturer = new CustomCapturerHandler(this, parent_capturer, node.trans.GetComponent <usdiCustomComponentCapturer>()); } if (node.capturer != null) { m_capturers.Add(node.capturer); } foreach (var c in node.children) { SetupComponentCapturer(node, c); } }
CaptureNode ConstructTree(Transform node) { if (node == null) { return(null); } int iid = node.gameObject.GetInstanceID(); CaptureNode cn; if (m_nodes.TryGetValue(iid, out cn)) { return(cn); } cn = new CaptureNode(); cn.instanceID = iid; cn.transform = node; cn.parent = ConstructTree(node.parent); m_nodes.Add(iid, cn); m_newNodes.Add(cn); return(cn); }
void SetupComponentCapturer(CaptureNode parent, CaptureNode node) { node.parent = parent; node.transform = CreateComponentCapturer(parent == null ? m_root : parent.transform, node.obj); node.transform.inherits = true; if (node.componentType == null) { // do nothing } else if (node.componentType == typeof(Camera)) { node.transform.invertForward = true; node.component = CreateComponentCapturer(node.transform, node.obj.GetComponent <Camera>()); } else if (node.componentType == typeof(MeshRenderer)) { node.component = CreateComponentCapturer(node.transform, node.obj.GetComponent <MeshRenderer>()); } else if (node.componentType == typeof(SkinnedMeshRenderer)) { node.component = CreateComponentCapturer(node.transform, node.obj.GetComponent <SkinnedMeshRenderer>()); } else if (node.componentType == typeof(ParticleSystem)) { node.component = CreateComponentCapturer(node.transform, node.obj.GetComponent <ParticleSystem>()); } else if (node.componentType == typeof(AlembicCustomComponentCapturer)) { node.component = CreateComponentCapturer(node.transform, node.obj.GetComponent <AlembicCustomComponentCapturer>()); } foreach (var c in node.children) { SetupComponentCapturer(node, c); } }
void SetupComponentCapturer(CaptureNode node, AbcAPI.aeObject parent) { node.transform = CreateComponentCapturer(node.obj, parent); node.transform.inherits = true; if (node.componentType == null) { // do nothing } else if (node.componentType == typeof(Camera)) { node.transform.invertForward = true; node.component = CreateComponentCapturer(node.obj.GetComponent <Camera>(), node.transform.abc); } else if (node.componentType == typeof(MeshRenderer)) { node.component = CreateComponentCapturer(node.obj.GetComponent <MeshRenderer>(), node.transform.abc); } else if (node.componentType == typeof(SkinnedMeshRenderer)) { node.component = CreateComponentCapturer(node.obj.GetComponent <SkinnedMeshRenderer>(), node.transform.abc); } else if (node.componentType == typeof(ParticleSystem)) { node.component = CreateComponentCapturer(node.obj.GetComponent <ParticleSystem>(), node.transform.abc); } else if (node.componentType == typeof(AlembicCustomComponentCapturer)) { node.component = CreateComponentCapturer(node.obj.GetComponent <AlembicCustomComponentCapturer>(), node.transform.abc); } foreach (var c in node.children) { SetupComponentCapturer(c, node.transform.abc); } }
void SetupComponentCapturer(CaptureNode parent, CaptureNode node) { usdiLog("SetupComponentCapturer() " + node.trans.name); node.parent = parent; var parent_capturer = parent == null ? m_root : parent.capturer; bool fallback = false; if (node.componentType == typeof(Camera)) { node.capturer = new CameraCapturer(this, parent_capturer, node.trans.GetComponent <Camera>()); } else if (node.componentType == typeof(MeshRenderer)) { var renderer = node.trans.GetComponent <MeshRenderer>(); if (MeshCapturer.canCapture(renderer)) { node.capturer = new MeshCapturer(this, parent_capturer, renderer); } else { Debug.LogWarning("Mesh \"" + renderer.name + "\" is not readable and be skipped"); fallback = true; } } else if (node.componentType == typeof(SkinnedMeshRenderer)) { var renderer = node.trans.GetComponent <SkinnedMeshRenderer>(); if (SkinnedMeshCapturer.canCapture(renderer)) { node.capturer = new SkinnedMeshCapturer(this, parent_capturer, renderer); } else { Debug.LogWarning("SkinnedMesh \"" + renderer.name + "\" is not readable and be skipped"); fallback = true; } } else if (node.componentType == typeof(ParticleSystem)) { node.capturer = new ParticleCapturer(this, parent_capturer, node.trans.GetComponent <ParticleSystem>()); } else if (node.componentType == typeof(UsdCustomComponentCapturer)) { node.capturer = new CustomCapturerHandler(this, parent_capturer, node.trans.GetComponent <UsdCustomComponentCapturer>()); } else { fallback = true; } if (fallback) { node.capturer = new TransformCapturer(this, parent_capturer, node.trans.GetComponent <Transform>()); } if (node.capturer != null) { m_capturers.Add(node.capturer); } foreach (var c in node.children) { SetupComponentCapturer(node, c); } }
public void setCaptureNode(CaptureNode node) { captureNode = node; }
public void setCaptureNode(CaptureNode town) { captureNode = town; }