public async Task SeedDb() { var capture = new CaptureEntity { Uri = "smb://nesAtFit", Id = Guid.Parse("28b1dfd6-0b66-4d73-90e5-30cb919a3290"), Processed = new DateTime(2018, 08, 07, 03, 15, 00) }; await this._captureRepositoryWriterAsync.InsertAsync(capture).ConfigureAwait(false); var l7Conversation = new L7ConversationEntity { Id = Guid.Parse("bb672537-7a79-4b47-bdeb-f46b6dc341f6"), CaptureId = capture.Id, SourceEndPoint = new IPEndPointEntity(IPAddress.Parse("147.229.10.10"), 10), DestinationEndPoint = new IPEndPointEntity(IPAddress.Parse("8.8.8.8"), 20), FirstSeen = new DateTime(2018, 08, 07, 8, 30, 00), LastSeen = new DateTime(2018, 08, 07, 9, 0, 00), ProtocolType = (Int32)IPProtocolType.TCP }; await this._l7ConversationRepositoryWriterAsync.InsertAsync(l7Conversation).ConfigureAwait(false); var pduShard = new L7ConversationPdusShardEntity { L7ConversationId = l7Conversation.Id, Shard = 0, Pdus = new[] { new L7PduEntity { Direction = (Int32)FlowDirection.Up, FirstSeenTicks = new DateTime(2018, 08, 07, 8, 30, 00).Ticks, Payload = Encoding.ASCII.GetBytes("ABCD") }, new L7PduEntity { Direction = (Int32)FlowDirection.Down, FirstSeenTicks = new DateTime(2018, 08, 07, 8, 45, 00).Ticks, Payload = Encoding.ASCII.GetBytes("EFGH") }, new L7PduEntity { Direction = (Int32)FlowDirection.Up, FirstSeenTicks = new DateTime(2018, 08, 07, 9, 00, 00).Ticks, Payload = Encoding.ASCII.GetBytes("IJK") } }, }; await this._pduShardRepositoryWriterAsync.InsertAsync(pduShard).ConfigureAwait(false); await this._unitOfWork.SaveChangesAsync().ConfigureAwait(false); }
public AiHeuristicInfo(CaptureEntity src, Direction direction) { this.src = src; this.direction = direction; this.srcUnits = new LinkedList <GameUnitEntity>(); this.queuedUnits = new LinkedList <GameUnitEntity>(); this.enemyUnits = new LinkedList <GameUnitEntity>(); }
// Sets a captured Entity public void setCapturedEntity(CaptureEntity captureEntity) { captureEntity.owner = this; captureEntity.clearUnitQueue(); this.capturedEntities.Add(captureEntity); if (selectedCaptureEntity == null) { selectedCaptureEntity = captureEntity; } }
public void createCaptureEntity(Vector3 pos, Direction dir, ControllerManager owner) { GameObject captureEntityObj = Instantiate(capturePoint, pos * TILE_SCALE, Quaternion.identity) as GameObject; CaptureEntity entity = captureEntityObj.GetComponent <CaptureEntity>(); entity.setDirection(dir); if (owner != null) { owner.setCapturedEntity(entity); } }
protected AiHeuristicInfo[] getAllSituations() { Queue <AiHeuristicInfo> possibleMovesInfo = new Queue <AiHeuristicInfo>(); foreach (CaptureEntity c in this.aiController.capturedEntities) { // Check Each Direction foreach (Direction d in Enum.GetValues(typeof(Direction))) { // Generate Raycast Vector2 direction = EntityUtils.getDirectionVector(d) * VIEW_RANGE; direction *= BoardManager.TILE_SCALE * VIEW_RANGE; Vector2 end = c.rb2D.position + direction; // Preform Raycast c.boxCollider.enabled = false; RaycastHit2D[] hits = Physics2D.LinecastAll(c.rb2D.position, end, LayerMask.GetMask("Blocking")); //Physics2D.Linecast Debug.DrawLine(c.rb2D.position, end, Color.red, .5f); c.boxCollider.enabled = true; if (hits == null || hits.Length == 0) { continue; } // Continue if nothing was hit AiHeuristicInfo moveInfo = new AiHeuristicInfo(c, d); // Direction Vision Check foreach (RaycastHit2D hit in hits) { CaptureEntity captureEntity = hit.rigidbody.GetComponent <CaptureEntity>(); GameUnitEntity gameUnitEntity = hit.collider.GetComponent <GameUnitEntity>(); // Unit if (gameUnitEntity != null) { if (gameUnitEntity.owner == c.owner) { moveInfo.srcUnits.AddLast(gameUnitEntity); } else { moveInfo.enemyUnits.AddLast(gameUnitEntity); } } else if (captureEntity != null && captureEntity != c) { // Enemy Capture Points moveInfo.target = captureEntity; } } if (moveInfo.target == null) { continue; } // If a target was not found, don't move possibleMovesInfo.Enqueue(moveInfo); } } return(possibleMovesInfo.ToArray()); }
public AiDecision(CaptureEntity captureEntity, int entityType, Direction direction) { this.captureEntity = captureEntity; this.entityType = entityType; this.direction = direction; }
// Removes a captured Entity public void removeCaptureEntity(CaptureEntity captureEntity) { this.capturedEntities.Remove(captureEntity); }