public OverrideCapsuleCollider(CapsuleCollider collider) { enabled = collider.enabled; isTrigger = collider.isTrigger; center = collider.center; height = collider.height; radius = collider.radius; direction = collider.direction; material = collider.material; modify = 0; }
private bool Modify(int modify, CapsuleModifier modifier) { return((modify & (int)modifier) == (int)modifier); }
public bool Modify(CapsuleModifier modifier) { return((modify & modifier) == modifier); }