public void ChangePopulation(int amount) { if (!gameOver) { if (!stratPoints.ChangeStratPops(amount) && !ChangeUnitPop(amount)) { Pop_Dynamics_Model.modelStatsDick[species][StatsType.Population] = 0f; capital.Die(); } if (this.Equals(GameManager.HumanPlayer)) { int resAmount = (int)Pop_Dynamics_Model.modelStatsDick[species][StatsType.Population]; GameManager.Hud.populationText.text = resAmount.ToString(); } } }