// Use this for initialization
    protected void Start()
    {
        CanvasPlayer.SetActive(MyTurn);



        if (force == 0)
        {
            force = 5;
        }
        LifeText.text = "" + vida;
    }
 public virtual void EndTurn()
 {
     MyTurn = false;
     CanvasPlayer.SetActive(false);
     mananger.Turneador();
 }