// used because can't pass class as parameter with button click from inspector void OnPanelClicked(Mission mis) { // expDetailsPanelDrawManager.InitHeroPanel(hero); missionsCMan.ChangeActiveCanvas(detailsCanvas); }
public void InitEnemyPanel(Enemy enemy) { canvasManager.ChangeActiveCanvas(enemyPanel.GetComponent <Canvas>()); enemyPanel.Init(enemy); }