예제 #1
0
    private void Awake()
    {
        GameObject CanvasObject = GameObject.FindWithTag("Canvas");

        if (CanvasObject == null)
        {
            Canv = CanvasObject.GetComponent <CanvasManagement>();
        }
    }
예제 #2
0
    private void Awake()
    {
        // Nos asugarmos encontrar el scrpit "CanvasManagement" dentro del juego.
        GameObject CanvasObject = GameObject.FindWithTag("Canvas");

        if (CanvasObject == null)
        {
            Canv = CanvasObject.GetComponent <CanvasManagement>();
        }
    }
예제 #3
0
    // Start is called before the first frame update
    void Start()
    {
        Anim = GetComponent <Animator>();
        Can  = GetComponent <CanvasManagement>();

        GameObject CanvasObject = GameObject.FindGameObjectWithTag("Canvas");

        if (CanvasObject != null)
        {
            Can = CanvasObject.GetComponent <CanvasManagement>();
        }
    }