new void Start() { base.Start(); navMeshAgent = gameObject.GetComponent <NavMeshAgent>(); canon = transform.Find("canon").GetComponent <CanonScript>(); foreach (GameObject tank in GameObject.FindGameObjectsWithTag("Tanks")) { if (tank != gameObject) { tanks.Add(tank); } } closestTarget = GetClosestTarget(); actionChangeTimer = delayBeforeActionChange; closestTarget = GetClosestTarget(); }
public void OnGUI() { EditorGUILayout.BeginVertical(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Number"); number = EditorGUILayout.IntField(number); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Activated"); activated = EditorGUILayout.Toggle(activated); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Parent"); parent = (BallesContainerScript)EditorGUILayout.ObjectField(parent, typeof(BallesContainerScript), true); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("Canon"); canonScript = (CanonScript)EditorGUILayout.ObjectField(canonScript, typeof(CanonScript), true); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("GameObject"); gameobject = (BalleScript)EditorGUILayout.ObjectField(gameobject, typeof(BalleScript), false); EditorGUILayout.EndHorizontal(); if (GUILayout.Button("Fill Canon")) { parent.initializeChildrenList(); for (int i = 0; i < number; i++) { var go = (BalleScript)PrefabUtility.InstantiatePrefab(gameobject); go.gameObject.SetActive(activated); go.setCanon(canonScript); parent.AddChildren(go); Undo.RegisterCreatedObjectUndo(go, "FillCanon"); } } EditorGUILayout.EndVertical(); }
public void setCanon(CanonScript c) { canon = c; }